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<title>dolphin/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Remove unused imports</title>
<updated>2026-01-25T15:12:15+00:00</updated>
<author>
<name>Martino Fontana</name>
<email>tinozzo123@gmail.com</email>
</author>
<published>2026-01-23T20:30:01+00:00</published>
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<id>a14c88ba67a51b0a563a5fc800cd089e82ffacaf</id>
<content type='text'>
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
</content>
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<pre>
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
</pre>
</div>
</content>
</entry>
<entry>
<title>DolphinQt/Mapping: Disable relative input when "Mouse Controlled Pointing" button is pressed.</title>
<updated>2024-04-15T19:52:26+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-04-15T19:51:06+00:00</published>
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<id>31dc3477ad9cdcc4ba3259f8c7373e2981c13ff3</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>ControllerEmu: Convert Translatability to enum class</title>
<updated>2023-06-13T01:11:04+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2023-05-29T23:31:19+00:00</published>
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<id>527f8e783c915886985ae38b580d33744435de58</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>ControllerEmu: Add new "input override" system</title>
<updated>2022-10-03T20:00:21+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2021-03-21T19:27:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=cb16d20f2d4ed1ebf150b6ba4d64fe469c1263f1'/>
<id>cb16d20f2d4ed1ebf150b6ba4d64fe469c1263f1</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>ControllerEmu: Hide the cursor if the input gate is disabled</title>
<updated>2021-12-23T23:22:35+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2021-12-23T23:22:35+00:00</published>
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<id>de7c78ef3dae0977c182071eebe139e0362ded5d</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=e149ad4f0a9874f354221a7fc76d8f1841e47808'/>
<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</content>
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<pre>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>InputCommon: add a ton of missing consts</title>
<updated>2021-05-10T20:48:10+00:00</updated>
<author>
<name>Filoppi</name>
<email>filippotarpini@hotmail.it</email>
</author>
<published>2021-05-04T20:47:55+00:00</published>
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<id>a261e61e9e3941d10cf0ef3adf8eac00f722b6db</id>
<content type='text'>
fix some related grammar errors
only the ButtonManager required code changes
</content>
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<pre>
fix some related grammar errors
only the ButtonManager required code changes
</pre>
</div>
</content>
</entry>
<entry>
<title>ControllerEmu: Increase Total Yaw/Pitch default values to compensate for new FOV and to reach screen edges in the Wii Menu.</title>
<updated>2020-09-28T23:09:34+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2020-09-22T22:55:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=f766c89a08e190916ac5830de3649cf1875e6f82'/>
<id>f766c89a08e190916ac5830de3649cf1875e6f82</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix various -Wshadow warnings</title>
<updated>2020-08-08T20:45:03+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2020-07-31T23:17:23+00:00</published>
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<pre>
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</content>
</entry>
<entry>
<title>InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes.</title>
<updated>2020-02-17T22:14:01+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2020-01-22T00:50:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=58448d74c541d8081bafff4d35940281db88c610'/>
<id>58448d74c541d8081bafff4d35940281db88c610</id>
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<pre>
</pre>
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</entry>
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