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<title>dolphin/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp, branch 2409</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>ControllerEmu: Convert Translatability to enum class</title>
<updated>2023-06-13T01:11:04+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2023-05-29T23:31:19+00:00</published>
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<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>InputCommon: add a ton of missing consts</title>
<updated>2021-05-10T20:48:10+00:00</updated>
<author>
<name>Filoppi</name>
<email>filippotarpini@hotmail.it</email>
</author>
<published>2021-05-04T20:47:55+00:00</published>
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<id>a261e61e9e3941d10cf0ef3adf8eac00f722b6db</id>
<content type='text'>
fix some related grammar errors
only the ButtonManager required code changes
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fix some related grammar errors
only the ButtonManager required code changes
</pre>
</div>
</content>
</entry>
<entry>
<title>InputCommon: Clean up creation of inputs.</title>
<updated>2020-02-10T01:08:26+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2019-10-27T16:04:08+00:00</published>
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<entry>
<title>InputCommon: Eliminate some duplicated button threshold logic.</title>
<updated>2020-02-09T16:37:18+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2020-02-09T02:36:26+00:00</published>
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</content>
</entry>
<entry>
<title>WiimoteEmu: Improve emulated swing.</title>
<updated>2019-04-24T00:02:41+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2019-04-07T12:57:04+00:00</published>
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</entry>
<entry>
<title>WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups.</title>
<updated>2019-04-12T21:50:59+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2019-03-29T19:39:48+00:00</published>
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</div>
</content>
</entry>
<entry>
<title>InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor.</title>
<updated>2019-04-07T14:32:49+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2019-03-27T00:31:03+00:00</published>
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</content>
</entry>
<entry>
<title>WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math.</title>
<updated>2019-03-03T18:43:25+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2019-01-29T20:39:14+00:00</published>
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<id>4db4840d7c6ca42dd33c4bfc1e46568622e3a96b</id>
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</content>
</entry>
<entry>
<title>ControlGroup/Force: Return state data by value</title>
<updated>2018-07-13T17:20:35+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2018-07-13T14:35:35+00:00</published>
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<id>4c30b9e14dfbebe6a0c1131e3a5a19410b2dcdcd</id>
<content type='text'>
Ensures that an array of sufficient size is always used and doesn't put
the responsibility on the caller. It also allows for direct assignment.
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<pre>
Ensures that an array of sufficient size is always used and doesn't put
the responsibility on the caller. It also allows for direct assignment.
</pre>
</div>
</content>
</entry>
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