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<title>dolphin/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp, branch 2409</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>ControllerEmu: Convert Translatability to enum class</title>
<updated>2023-06-13T01:11:04+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2023-05-29T23:31:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=527f8e783c915886985ae38b580d33744435de58'/>
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</entry>
<entry>
<title>WiimoteEmu: Expose IMU pointing accelerometer weight setting.</title>
<updated>2022-06-13T05:07:00+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2020-02-11T22:24:31+00:00</published>
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</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=e149ad4f0a9874f354221a7fc76d8f1841e47808'/>
<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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<pre>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>WiimoteEmu: Tweak IMUCursor total yaw setting tool-tip.</title>
<updated>2020-10-19T22:08:02+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2020-10-10T19:58:43+00:00</published>
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</content>
</entry>
<entry>
<title>ControllerEmu: Increase "IMUPointer" "Total Yaw" default value to match that of regular "Point" settings.</title>
<updated>2020-09-28T23:09:34+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2020-09-22T22:59:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=0295d470b1fc663c96823b7dc3c3a893a4f1f407'/>
<id>0295d470b1fc663c96823b7dc3c3a893a4f1f407</id>
<content type='text'>
Removed "Total Yaw" from included Wii remote input profile to take on the default value.
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<pre>
Removed "Total Yaw" from included Wii remote input profile to take on the default value.
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix various -Wshadow warnings</title>
<updated>2020-08-08T20:45:03+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2020-07-31T23:17:23+00:00</published>
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</entry>
<entry>
<title>Android: Use touch emulation of IR by default</title>
<updated>2020-04-27T15:02:53+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2020-04-07T13:04:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=18a4afb053e8b5f356e22cfc5aec8cc27700710b'/>
<id>18a4afb053e8b5f356e22cfc5aec8cc27700710b</id>
<content type='text'>
While having motion control emulation of IR enabled by default
makes sense in situations like using a DualShock 4 on a PC,
Android has the additional option of touch emulation of IR
which seems to be better liked, and the default value which
was chosen with PC in mind was carried over to Android
without any particular consideration. This change disables
motion control emulation of IR by default on Android only.
</content>
<content type='xhtml'>
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<pre>
While having motion control emulation of IR enabled by default
makes sense in situations like using a DualShock 4 on a PC,
Android has the additional option of touch emulation of IR
which seems to be better liked, and the default value which
was chosen with PC in mind was carried over to Android
without any particular consideration. This change disables
motion control emulation of IR by default on Android only.
</pre>
</div>
</content>
</entry>
<entry>
<title>InputCommon: Clean up creation of inputs.</title>
<updated>2020-02-10T01:08:26+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2019-10-27T16:04:08+00:00</published>
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</content>
</entry>
<entry>
<title>InputCommon/IMU*: Remove unnecessary includes</title>
<updated>2019-11-22T20:41:38+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-11-22T20:19:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=91993b46d9ca78418e549ca422b7399a15ec670c'/>
<id>91993b46d9ca78418e549ca422b7399a15ec670c</id>
<content type='text'>
Trims out unnecessary includes to avoid unnecessary header dependencies.

This also resolves indirect inclusions of &lt;optional&gt; within
IMUAccelerometer.h and IMUGyroscope.h
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Trims out unnecessary includes to avoid unnecessary header dependencies.

This also resolves indirect inclusions of &lt;optional&gt; within
IMUAccelerometer.h and IMUGyroscope.h
</pre>
</div>
</content>
</entry>
<entry>
<title>Motion Input: Add "enable" checkbox for motion controlled cursor.</title>
<updated>2019-11-03T10:56:01+00:00</updated>
<author>
<name>rlnilsen</name>
<email>47765059+rlnilsen@users.noreply.github.com</email>
</author>
<published>2019-10-29T14:56:36+00:00</published>
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