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<title>dolphin/Source/Core/InputCommon/ControllerEmu, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Improve usage of std::move and const references parameters</title>
<updated>2026-04-17T10:39:46+00:00</updated>
<author>
<name>Martino Fontana</name>
<email>tinozzo123@gmail.com</email>
</author>
<published>2026-04-06T09:37:26+00:00</published>
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Accomplished using `run-clang-tidy` with `performance-move-const-arg,performance-unnecessary-value-param,modernize-pass-by-value`.

Changed arguments to const references, removed them where inappropriate (e.g. sink parameters). Same with std::move.

Manually reviewed each change to make sure that it makes sense, and do something more appropriate if possible.
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Accomplished using `run-clang-tidy` with `performance-move-const-arg,performance-unnecessary-value-param,modernize-pass-by-value`.

Changed arguments to const references, removed them where inappropriate (e.g. sink parameters). Same with std::move.

Manually reviewed each change to make sure that it makes sense, and do something more appropriate if possible.
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove unused imports</title>
<updated>2026-01-25T15:12:15+00:00</updated>
<author>
<name>Martino Fontana</name>
<email>tinozzo123@gmail.com</email>
</author>
<published>2026-01-23T20:30:01+00:00</published>
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<id>a14c88ba67a51b0a563a5fc800cd089e82ffacaf</id>
<content type='text'>
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
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Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix various typos and spelling mistakes</title>
<updated>2026-01-17T19:11:38+00:00</updated>
<author>
<name>Sintendo</name>
<email>3380580+Sintendo@users.noreply.github.com</email>
</author>
<published>2026-01-17T18:02:37+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>WiimoteEmu: Require IRPassthrough has any bound inputs to operate. Users get confused and mistakenly enable it.</title>
<updated>2025-10-04T19:34:49+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-09-22T19:45:53+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Prevent profiles with no device specification from resetting device</title>
<updated>2025-09-25T01:38:02+00:00</updated>
<author>
<name>Sam Belliveau</name>
<email>sam.belliveau@gmail.com</email>
</author>
<published>2025-09-25T01:38:02+00:00</published>
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<pre>
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</entry>
<entry>
<title>Merge pull request #13177 from jordan-woyak/remove-nunchuk-hax</title>
<updated>2025-08-01T20:00:17+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2025-08-01T20:00:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=bec5624287c82b0ba50937f20743c6415787dcfa'/>
<id>bec5624287c82b0ba50937f20743c6415787dcfa</id>
<content type='text'>
ControllerEmu: Remove nunchuk stick data hax.</content>
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ControllerEmu: Remove nunchuk stick data hax.</pre>
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</entry>
<entry>
<title>InputCommon/ControllerEmu: Fix saving of Wii Remote "Attach MotionPlus" setting.</title>
<updated>2025-07-24T23:44:42+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-07-24T23:14:06+00:00</published>
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<entry>
<title>Merge pull request #13702 from CostPerUnit/master</title>
<updated>2025-06-09T04:09:35+00:00</updated>
<author>
<name>JMC47</name>
<email>JMC4789@gmail.com</email>
</author>
<published>2025-06-09T04:09:35+00:00</published>
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<id>42d5f2b7056b3d3fb8be8320003ad836bb003fae</id>
<content type='text'>
MappingWidget: Add Advanced Configuration Button to Point And Point Passthrough "Enable" boxes</content>
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MappingWidget: Add Advanced Configuration Button to Point And Point Passthrough "Enable" boxes</pre>
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</content>
</entry>
<entry>
<title>InputCommon/DolphinQt: Add advanced settings button for "Point" and "Point (Passthrough)" "Enabled" checkboxes.</title>
<updated>2025-05-30T00:39:10+00:00</updated>
<author>
<name>CostPerUnit</name>
<email>wilsonred304@gmail.com</email>
</author>
<published>2025-05-23T01:57:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a5b4a0b9e486cb11ebcd1e30a509516c5e13bb35'/>
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</entry>
<entry>
<title>Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core &amp; UnitTests</title>
<updated>2025-05-01T13:00:37+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2025-04-16T07:17:46+00:00</published>
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