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<title>dolphin/Source/Core/InputCommon/ControllerEmu, branch release-prep-2503</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Merge pull request #13208 from Dentomologist/wiitasinputwindow_update_on_attachment_change</title>
<updated>2025-02-02T17:02:58+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2025-02-02T17:02:58+00:00</published>
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<id>77056ba7b7836d4aff9524058f7829c387a293bf</id>
<content type='text'>
WiiTASInputWindow: Update controls when attachment changes</content>
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<pre>
WiiTASInputWindow: Update controls when attachment changes</pre>
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</entry>
<entry>
<title>WiiTASInputWindow: Update controls when attachment changes</title>
<updated>2025-01-18T22:15:20+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2024-04-08T23:58:32+00:00</published>
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<id>fb3a727fcc753f298f0c648c8fffc35ca4ae1bec</id>
<content type='text'>
Change the displayed controls in the TAS Input window when the
controller's extension (including MotionPlus) is changed.

This previously required restarting Dolphin after the attachment was
changed, as the controls were never updated after the WiiTASInputWindow
was created at Dolphin startup.
</content>
<content type='xhtml'>
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<pre>
Change the displayed controls in the TAS Input window when the
controller's extension (including MotionPlus) is changed.

This previously required restarting Dolphin after the attachment was
changed, as the controls were never updated after the WiiTASInputWindow
was created at Dolphin startup.
</pre>
</div>
</content>
</entry>
<entry>
<title>Modernize `std::any_of` with ranges</title>
<updated>2024-12-16T03:54:16+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-10-01T00:26:50+00:00</published>
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<id>140252ffc0ae71e8b5309bff7d6550189c602702</id>
<content type='text'>
In WiimoteReal.cpp, JitRegCache.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
In WiimoteReal.cpp, JitRegCache.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.
</pre>
</div>
</content>
</entry>
<entry>
<title>Modernize `std::all_of` with ranges</title>
<updated>2024-12-16T03:50:34+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-09-29T18:43:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=860e6cf5cb7d96499aecf6f6067783bdb71c29ad'/>
<id>860e6cf5cb7d96499aecf6f6067783bdb71c29ad</id>
<content type='text'>
In DITSpecification.cpp, MaterialAsset.cpp, and ShaderAsset.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In NetPlayClient.cpp, the non-trivial `NetPlay::Player` elements were being passed by value in `NetPlayClient::DoAllPlayersHaveGame()`. This has been fixed.

In WIABlob.cpp, the second example's predicate was returning the `std::optional` by value instead of implicitly converting it to a bool. This has been fixed.
</content>
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<pre>
In DITSpecification.cpp, MaterialAsset.cpp, and ShaderAsset.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In NetPlayClient.cpp, the non-trivial `NetPlay::Player` elements were being passed by value in `NetPlayClient::DoAllPlayersHaveGame()`. This has been fixed.

In WIABlob.cpp, the second example's predicate was returning the `std::optional` by value instead of implicitly converting it to a bool. This has been fixed.
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge pull request #13096 from mitaclaw/ranges-modernization-7-rewrite</title>
<updated>2024-10-27T23:17:01+00:00</updated>
<author>
<name>JMC47</name>
<email>JMC4789@gmail.com</email>
</author>
<published>2024-10-27T23:17:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=96c9591b9940a72ba00b17d89f6cf2911c923631'/>
<id>96c9591b9940a72ba00b17d89f6cf2911c923631</id>
<content type='text'>
Ranges Algorithms Modernization - Rewrite</content>
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<pre>
Ranges Algorithms Modernization - Rewrite</pre>
</div>
</content>
</entry>
<entry>
<title>Merge pull request #13090 from mitaclaw/ranges-modernization-1-trivial</title>
<updated>2024-10-15T15:08:55+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2024-10-15T15:08:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=07605bf67c6815510688ebf3e71583624c3bfab0'/>
<id>07605bf67c6815510688ebf3e71583624c3bfab0</id>
<content type='text'>
Ranges Algorithms Modernization - Trivial</content>
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<pre>
Ranges Algorithms Modernization - Trivial</pre>
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</content>
</entry>
<entry>
<title>ControllerEmu: Change trigger threshold check to &gt;= instead of &gt; and set minimum threshold in UI to 1% to prevent user error.</title>
<updated>2024-10-12T00:38:38+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-10-11T23:56:20+00:00</published>
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<id>ccdce615eccf7c95d3152a35e17689cc9b1c9ed0</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Modernize `std::equal` with ranges</title>
<updated>2024-10-10T07:53:48+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-09-22T06:46:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=249defa72b1da2a806a18cd93c7300c3aa1a844f'/>
<id>249defa72b1da2a806a18cd93c7300c3aa1a844f</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Simplify `std::transform` with `std::ranges::transform_view`</title>
<updated>2024-10-10T00:26:10+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-09-29T17:44:23+00:00</published>
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<id>e6f93efac4c47c9281c98ad426e54e6fa5e4b0c7</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>StringUtil: Remove `JoinStrings`</title>
<updated>2024-09-23T04:09:36+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-09-22T07:24:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=5f906736863f35a7018aaa11a7cac408229c21cf'/>
<id>5f906736863f35a7018aaa11a7cac408229c21cf</id>
<content type='text'>
With 12 uses of `JoinStrings` in the codebase vs 36 uses of `fmt::join`, fmtlib's range adapter for string concatenation with delimiters is clearly the preferred option.
</content>
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<pre>
With 12 uses of `JoinStrings` in the codebase vs 36 uses of `fmt::join`, fmtlib's range adapter for string concatenation with delimiters is clearly the preferred option.
</pre>
</div>
</content>
</entry>
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