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<title>dolphin/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp, branch release-prep-2506a</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Modernize `std::stable_sort` with ranges and projections</title>
<updated>2025-03-09T20:26:38+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
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<published>2024-09-29T05:20:48+00:00</published>
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<title>Modernize `std::any_of` with ranges</title>
<updated>2024-12-16T03:54:16+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-10-01T00:26:50+00:00</published>
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In WiimoteReal.cpp, JitRegCache.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.
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In WiimoteReal.cpp, JitRegCache.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.
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<entry>
<title>Use C++20 erase_if() instead of erase(remove_if()) (NFC)</title>
<updated>2024-07-21T15:36:06+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
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<published>2024-07-21T15:26:35+00:00</published>
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<entry>
<title>InputCommon: Add Android InputBackend class.</title>
<updated>2024-03-11T08:25:31+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-03-11T07:36:07+00:00</published>
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<entry>
<title>InputCommon: Handle window change in Quartz.</title>
<updated>2024-03-11T08:25:31+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-03-11T07:28:18+00:00</published>
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<entry>
<title>InputCommon: Implement xlib window change logic.</title>
<updated>2024-03-11T08:25:31+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-03-11T07:20:54+00:00</published>
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<entry>
<title>InputCommon: Add Win32 InputBackend class.</title>
<updated>2024-03-11T08:25:31+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-03-11T07:09:31+00:00</published>
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<entry>
<title>InputCommon: Add Pipes InputBackend class.</title>
<updated>2024-03-11T08:05:52+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-03-11T06:46:33+00:00</published>
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<entry>
<title>InputCommon: Add XInput2 InputBackend class.</title>
<updated>2024-03-11T08:05:52+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-03-11T06:42:32+00:00</published>
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<entry>
<title>InputCommon: Add Quartz InputBackend class.</title>
<updated>2024-03-11T08:05:52+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-03-11T06:31:30+00:00</published>
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