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<title>dolphin/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp, branch stable</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Linux: Add an evdev based controller backend, to replace SDL.</title>
<updated>2015-06-30T22:13:05+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2015-06-29T00:17:35+00:00</published>
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<entry>
<title>Revert "SDL: handle SDL_QUIT event"</title>
<updated>2015-06-08T01:43:39+00:00</updated>
<author>
<name>Matthew Parlane</name>
<email>parlane@gmail.com</email>
</author>
<published>2015-06-08T01:43:39+00:00</published>
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<entry>
<title>SDL: handle SDL_QUIT event</title>
<updated>2015-06-05T17:34:06+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-06-05T17:34:06+00:00</published>
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<content type='text'>
Using SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS which installs a signal
handler for SIGINT and SIGTERM. There will be a way to prevent this in
2.0.4 but for now we'll need to handle SDL_QUIT.
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Using SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS which installs a signal
handler for SIGINT and SIGTERM. There will be a way to prevent this in
2.0.4 but for now we'll need to handle SDL_QUIT.
</pre>
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</entry>
<entry>
<title>Set copyright year to when a file was created</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:55:12+00:00</published>
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<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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<entry>
<title>Removed the controller update lock as it is no longer needed.</title>
<updated>2015-03-12T12:41:30+00:00</updated>
<author>
<name>skidau</name>
<email>skidau@gmail.com</email>
</author>
<published>2015-03-12T12:41:30+00:00</published>
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<entry>
<title>Fixed the crash that would occur when the Refresh button was pressed in the controllers config.</title>
<updated>2015-03-08T09:27:13+00:00</updated>
<author>
<name>skidau</name>
<email>skidau@gmail.com</email>
</author>
<published>2015-03-05T08:49:10+00:00</published>
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<id>780eef68f6ec7deee1a11f8bc1386f70133b6cc0</id>
<content type='text'>
- Simplified the locking mechanism when controllers were updated
- Reloaded the config of the controls instead of re-initialising the control plugins
- Fixed controls being unresponsive after the Refresh button was pressed
- Disables the hotkeys while the controller config is open
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- Simplified the locking mechanism when controllers were updated
- Reloaded the config of the controls instead of re-initialising the control plugins
- Fixed controls being unresponsive after the Refresh button was pressed
- Disables the hotkeys while the controller config is open
</pre>
</div>
</content>
</entry>
<entry>
<title>HW: Remove UpdateOutput</title>
<updated>2014-11-28T18:54:04+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2014-11-13T09:11:43+00:00</published>
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All of the rumble interfaces are now immediate mode.
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All of the rumble interfaces are now immediate mode.
</pre>
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</entry>
<entry>
<title>ControllerInterface: Make UpdateInput / UpdateOutput return void</title>
<updated>2014-11-28T18:50:45+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2014-11-13T08:55:14+00:00</published>
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<content type='text'>
The return values here have never been checked, so it doesn't make sense
to return a value to begin with.
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<pre>
The return values here have never been checked, so it doesn't make sense
to return a value to begin with.
</pre>
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</entry>
<entry>
<title>ControllerInterface: Remove unused ClearInputState</title>
<updated>2014-11-28T18:50:45+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2014-11-13T08:56:32+00:00</published>
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