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<title>dolphin/Source/Core/InputCommon/ControllerInterface/SDL/SDLGamepad.cpp, branch 2603</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Merge pull request #13775 from jordan-woyak/sdl-gamepad-rename</title>
<updated>2025-07-12T21:50:04+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-07-12T21:50:04+00:00</published>
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InputCommon: Rename SDL input backend GameController to Gamepad.</content>
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InputCommon: Rename SDL input backend GameController to Gamepad.</pre>
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<entry>
<title>Fix various warnings</title>
<updated>2025-07-12T10:47:30+00:00</updated>
<author>
<name>Joshua Vandaële</name>
<email>joshua@vandaele.software</email>
</author>
<published>2025-06-09T13:30:26+00:00</published>
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<entry>
<title>InputCommon: Rename SDL input backend GameController to Gamepad.</title>
<updated>2025-06-25T05:23:48+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-06-25T05:16:27+00:00</published>
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<entry>
<title>InputCommon: Update to use SDL3 and bump the SDL submodule in Externals to release-3.2.16.</title>
<updated>2025-06-07T21:27:54+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-21T22:43:09+00:00</published>
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<entry>
<title>InputCommon: Move SDL Device class into its own cpp/h files.</title>
<updated>2025-03-31T04:23:06+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-03-31T03:46:50+00:00</published>
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