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<title>dolphin/Source/Core/InputCommon/InputProfile.h, branch 2503a</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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<pre>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>InputCommon: reduce number of image loads and texture cache invalidations by only running dynamic input textures once for all controllers</title>
<updated>2021-02-27T23:29:48+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2021-02-27T22:41:50+00:00</published>
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</entry>
<entry>
<title>Reformat repo to clang-format 7.0 rules</title>
<updated>2019-05-06T18:48:04+00:00</updated>
<author>
<name>Techjar</name>
<email>tecknojar@gmail.com</email>
</author>
<published>2019-05-05T23:48:12+00:00</published>
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</entry>
<entry>
<title>Input: Allow per-game configuration to specify directories for input-profiles.  If specified, the directories are searched recursively for inis</title>
<updated>2018-07-07T18:02:39+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2018-05-26T22:19:13+00:00</published>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix lint bugs</title>
<updated>2018-07-07T18:02:38+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2018-05-24T03:20:58+00:00</published>
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<pre>
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</entry>
<entry>
<title>Input: Allow cycling to occur for each individual controller</title>
<updated>2018-07-07T17:55:49+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2018-04-22T21:27:10+00:00</published>
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</entry>
<entry>
<title>Input: Add cycling between game specific profiles</title>
<updated>2018-07-07T17:39:08+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2018-04-17T05:43:56+00:00</published>
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</entry>
<entry>
<title>Input: Add hotkey to cycle the wiimote profile forward or backward</title>
<updated>2018-07-07T17:39:08+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2018-04-14T04:51:32+00:00</published>
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<id>3969bf6d1c83acb7e3699bcd3c2715d5b85e2ea0</id>
<content type='text'>
Co-authored-by:  Barath Kannan &lt;barathsotd@gmail.com&gt;
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Co-authored-by:  Barath Kannan &lt;barathsotd@gmail.com&gt;
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