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<title>dolphin/Source/Core/InputCommon/Src/ControllerEmu.h, branch 4.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>InputCommon: Split Device stuff out</title>
<updated>2013-06-25T04:58:30+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2013-06-17T00:07:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=877106b027431c6edb2d2c702fa6d811dac3d250'/>
<id>877106b027431c6edb2d2c702fa6d811dac3d250</id>
<content type='text'>
The ExpressionParser needs this to be out of here to prevent issues
with cyclic references.
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The ExpressionParser needs this to be out of here to prevent issues
with cyclic references.
</pre>
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</content>
</entry>
<entry>
<title>Adding stick radius setting</title>
<updated>2013-06-06T07:28:59+00:00</updated>
<author>
<name>John Peterson</name>
<email>john.s.peterson@live.com</email>
</author>
<published>2011-11-10T08:27:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=b6e1127c8a14aac8c6f5c322809274977abdb2ae'/>
<id>b6e1127c8a14aac8c6f5c322809274977abdb2ae</id>
<content type='text'>
because that makes it easier to adjust it

Adding visual aid for the hardware range because that makes it easier to adjust the radius relative to it
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because that makes it easier to adjust it

Adding visual aid for the hardware range because that makes it easier to adjust the radius relative to it
</pre>
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</content>
</entry>
<entry>
<title>Fix a bunch of random typos in comments and logging.</title>
<updated>2013-04-19T13:21:45+00:00</updated>
<author>
<name>lioncash</name>
<email>mathew1900@hotmail.com</email>
</author>
<published>2013-04-19T13:21:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=d244bca1f5f210e03839d0e0a485fc5511ede2d6'/>
<id>d244bca1f5f210e03839d0e0a485fc5511ede2d6</id>
<content type='text'>
Also update the comment headers for two functions in GCMemcard.cpp.
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Also update the comment headers for two functions in GCMemcard.cpp.
</pre>
</div>
</content>
</entry>
<entry>
<title>New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.</title>
<updated>2013-04-18T03:09:55+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-04-18T03:09:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=bab9963b00953d60bdd6fabe265d5daa45a27661'/>
<id>bab9963b00953d60bdd6fabe265d5daa45a27661</id>
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</pre>
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</entry>
<entry>
<title>Kill off dangling else's in the InputCommon project.</title>
<updated>2013-04-15T02:53:10+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-04-15T02:53:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=8a9fcd3014a4aee23b6fb7008a02679f8bf96200'/>
<id>8a9fcd3014a4aee23b6fb7008a02679f8bf96200</id>
<content type='text'>
Some indentations were also too far for some things. Fixed this.

Also update the license header to show Git instead of SVN.

Got rid of some trailing spaces/tabs too.
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Some indentations were also too far for some things. Fixed this.

Also update the license header to show Git instead of SVN.

Got rid of some trailing spaces/tabs too.
</pre>
</div>
</content>
</entry>
<entry>
<title>Allow emulated wiimote to be tilted 180 degrees in each direction. (was 90)</title>
<updated>2013-01-20T01:20:04+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2013-01-20T01:16:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=6ec95d30af4ce33090d896414107844bea18c612'/>
<id>6ec95d30af4ce33090d896414107844bea18c612</id>
<content type='text'>
Fixes issue 3492.
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Fixes issue 3492.
</pre>
</div>
</content>
</entry>
<entry>
<title>Finally got the input common strings figured out.  That pretty much finishes translations.</title>
<updated>2011-01-14T03:05:02+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2011-01-14T03:05:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=d0de395a46a5ad32282a0969b187d31694dc957c'/>
<id>d0de395a46a5ad32282a0969b187d31694dc957c</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6843 8ced0084-cf51-0410-be5f-012b33b47a6e
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6843 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)</title>
<updated>2010-10-12T19:42:29+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-10-12T19:42:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=7e08fc19fc58413bf432f6b9e0e29deb4213d0e6'/>
<id>7e08fc19fc58413bf432f6b9e0e29deb4213d0e6</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6270 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6270 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>WiimoteNew: Added button mappings for tables and crossfade slider on emulated turntable extension.(completely untested in game)</title>
<updated>2010-10-05T21:43:51+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-10-05T21:43:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=bfd04e380ed2920c61be9455e91a44a8391d965a'/>
<id>bfd04e380ed2920c61be9455e91a44a8391d965a</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6260 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6260 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
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</content>
</entry>
<entry>
<title>InputCommon(GCPad/WiimoteNew): Fixed issue when inifile didn't exist, defaults were loaded, and input didn't work. Fixed prob in DirectInput(hopefully doesn't break any other gamepads): buffered data wasn't ever being used. WiimoteNew: Hopefully made emulated swinging better(please comment). Added (completely untested) incomplete emulated turntable(DJ Hero) extension support :p. Deleted some files that I meant to delete in my last commit.</title>
<updated>2010-10-03T04:29:34+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-10-03T04:29:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=aae0fa79098382bc44d2b5241783cca60d60188a'/>
<id>aae0fa79098382bc44d2b5241783cca60d60188a</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6250 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6250 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
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