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<title>dolphin/Source/Core/InputCommon/Src/ControllerInterface/DInput, branch 3.5</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Fix DirectInput D-Pad handling.</title>
<updated>2012-05-02T06:31:38+00:00</updated>
<author>
<name>Billiard26</name>
<email>Billiard26@gmail.com</email>
</author>
<published>2012-05-02T06:31:38+00:00</published>
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<title>Fixed the controller config so that it lists DInput controllers with special characters (like the Registered (R) sign) in their name.  UTF8 is used to match the encoding used by the Wx GUI.</title>
<updated>2011-10-01T11:50:15+00:00</updated>
<author>
<name>skidau</name>
<email>skidau@gmail.com</email>
</author>
<published>2011-10-01T11:50:15+00:00</published>
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<entry>
<title>Fix DInput rumble.</title>
<updated>2011-03-15T04:04:27+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2011-03-15T04:04:27+00:00</published>
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</entry>
<entry>
<title>Fix DInput and SDL.</title>
<updated>2011-03-14T21:07:28+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2011-03-14T21:07:28+00:00</published>
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</entry>
<entry>
<title>Clean up "ControllerInterface" a bit.</title>
<updated>2011-03-14T01:20:11+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2011-03-14T01:20:11+00:00</published>
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<entry>
<title>Made it easer to use mouse/keyboard and a gamepad together on the same emulated wiimote. Renamed mouse buttons from "Button N" to "Click N" so they do not conflict with gamepad buttons.(hopefully not too ugly, mouse buttons will need to be reconfigured) (Fixes issue 3363)</title>
<updated>2010-10-19T23:11:22+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-10-19T23:11:22+00:00</published>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6289 8ced0084-cf51-0410-be5f-012b33b47a6e
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<entry>
<title>WiimoteNew: Made emulated wiimote return read error when motion plus register area is read.(Fixes "Sonic the Hedgehog 4" input, perhaps others) GCPad/WiimoteNew: Made DirectInput use the Dolphin window hwnd for SetCoopLevel instead of GetForegroundWindow.(attempt to fix issue where gamepads sometimes don't work until "Refresh" is pressed)</title>
<updated>2010-10-11T22:19:47+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-10-11T22:19:47+00:00</published>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6269 8ced0084-cf51-0410-be5f-012b33b47a6e
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<entry>
<title>GCPad/WiimoteNew: Reordered some stuff in DirectInput device enumeration.(makes certain gamepads work now, hopfully doesn't break other pads) (Thanks to YoD for helping debug) Also fixed something ridiculous in the input config dialog. :p</title>
<updated>2010-10-09T07:24:33+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-10-09T07:24:33+00:00</published>
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<entry>
<title>InputCommon(GCPad/WiimoteNew): Fixed issue when inifile didn't exist, defaults were loaded, and input didn't work. Fixed prob in DirectInput(hopefully doesn't break any other gamepads): buffered data wasn't ever being used. WiimoteNew: Hopefully made emulated swinging better(please comment). Added (completely untested) incomplete emulated turntable(DJ Hero) extension support :p. Deleted some files that I meant to delete in my last commit.</title>
<updated>2010-10-03T04:29:34+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-10-03T04:29:34+00:00</published>
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</entry>
<entry>
<title>New Wiimote Plugin: Fix Emulated Wiimote Problem.(fixes issue 3230) Made the "Connected to X Wiimotes" text update on all tabs when clicking "Refresh"/"Pair Up". Some other cleanup.</title>
<updated>2010-09-18T16:43:43+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-09-18T16:43:43+00:00</published>
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