<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/InputCommon/Src/ControllerInterface/Xlib/Xlib.cpp, branch 4.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>InputCommon: Split Device stuff out</title>
<updated>2013-06-25T04:58:30+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2013-06-17T00:07:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=877106b027431c6edb2d2c702fa6d811dac3d250'/>
<id>877106b027431c6edb2d2c702fa6d811dac3d250</id>
<content type='text'>
The ExpressionParser needs this to be out of here to prevent issues
with cyclic references.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The ExpressionParser needs this to be out of here to prevent issues
with cyclic references.
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix two warnings.</title>
<updated>2013-01-13T18:57:17+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2013-01-13T18:57:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=6b8dc6802ba2303f039919be48ba59caeb411dd7'/>
<id>6b8dc6802ba2303f039919be48ba59caeb411dd7</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Don't hardcode left-shift to disabe keyboard input on linux.</title>
<updated>2013-01-10T02:26:11+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2013-01-10T02:26:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=0de8fbecfa389ad03232440bcd91c10a2a7af7f2'/>
<id>0de8fbecfa389ad03232440bcd91c10a2a7af7f2</id>
<content type='text'>
Left-shift can be used for gamepad input now.
Fixes issue 4968.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Left-shift can be used for gamepad input now.
Fixes issue 4968.
</pre>
</div>
</content>
</entry>
<entry>
<title>Clean up gcc/g++ compiler warnings that have accumulated.</title>
<updated>2012-12-10T06:40:28+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2012-12-10T06:40:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=e85438cba05c88d088a26572e88e3996b38d88ed'/>
<id>e85438cba05c88d088a26572e88e3996b38d88ed</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Clean up "ControllerInterface" a bit.</title>
<updated>2011-03-14T01:20:11+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2011-03-14T01:20:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=8fedc3db383b8a39f756f4d1f037e0e45662d41a'/>
<id>8fedc3db383b8a39f756f4d1f037e0e45662d41a</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7339 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7339 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Implement free look on linux.  Patch due to artart78.</title>
<updated>2010-12-21T23:58:25+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2010-12-21T23:58:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=c1c1f54c59b97696ca373b460a90332675f42910'/>
<id>c1c1f54c59b97696ca373b460a90332675f42910</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6638 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6638 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix the no gui cmake build.</title>
<updated>2010-11-16T04:34:52+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2010-11-16T04:34:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=4f81997c14a5bc48f8412e4bdcd086127c765159'/>
<id>4f81997c14a5bc48f8412e4bdcd086127c765159</id>
<content type='text'>
Add a version check for avcodec and swscale libraries.
Fix a bug in the xlib wiimote emulation button configuration.  If you are using a mouse button for wiimote emulation you may need to adjust your settings.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6426 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Add a version check for avcodec and swscale libraries.
Fix a bug in the xlib wiimote emulation button configuration.  If you are using a mouse button for wiimote emulation you may need to adjust your settings.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6426 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Made it easer to use mouse/keyboard and a gamepad together on the same emulated wiimote. Renamed mouse buttons from "Button N" to "Click N" so they do not conflict with gamepad buttons.(hopefully not too ugly, mouse buttons will need to be reconfigured) (Fixes issue 3363)</title>
<updated>2010-10-19T23:11:22+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-10-19T23:11:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=7b45ac6e01fd6b817cec19a277241888a60e50dc'/>
<id>7b45ac6e01fd6b817cec19a277241888a60e50dc</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6289 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6289 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Prevent Python from stripping off the final newline of the main(){}     </title>
<updated>2010-07-22T07:55:35+00:00</updated>
<author>
<name>Soren Jorvang</name>
<email>soren.jorvang@gmail.com</email>
</author>
<published>2010-07-22T07:55:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=09b5dfbd5391429d2eb217855125b06b2226f32f'/>
<id>09b5dfbd5391429d2eb217855125b06b2226f32f</id>
<content type='text'>
autoconfiguration tests. Some versions of gcc care enough about ANSI C
to complain about this.
 
Use the Linux install hierarchy conventions on other Unices as well.
 
XKeysymToString returns NULL on unknown keysyms, which is not a valid
std::string initializer.
 
There appears to be some disagreement regarding the second parameter
to iconv(). Some versions/installations have it as const, others don't.
Unfortunately, due to wonderful C++ brain damage, implicit conversion 
from const to non-const doesn't work here.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5945 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
autoconfiguration tests. Some versions of gcc care enough about ANSI C
to complain about this.
 
Use the Linux install hierarchy conventions on other Unices as well.
 
XKeysymToString returns NULL on unknown keysyms, which is not a valid
std::string initializer.
 
There appears to be some disagreement regarding the second parameter
to iconv(). Some versions/installations have it as const, others don't.
Unfortunately, due to wonderful C++ brain damage, implicit conversion 
from const to non-const doesn't work here.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5945 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>This is basicall linux code cleanup.  We don not need to pass the X display handle from the video plugin anymore.  The wiimote plugins now open their own display handles, and the GUI uses the display handle of the main window frame.  Only the window handle from the video plugin is needed.  The pWindowHandle variable now passes this instead of the display handle.</title>
<updated>2010-07-16T14:14:57+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2010-07-16T14:14:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=02ce753b7672b9447601173536313ed9fc4ad7e9'/>
<id>02ce753b7672b9447601173536313ed9fc4ad7e9</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5884 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5884 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
</feed>
