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<title>dolphin/Source/Core/InputCommon/Src/InputConfig.cpp, branch 3.5</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Convert GetUserPath to return a std::string instead of a const char *.  This simplifies its usage in most cases.</title>
<updated>2011-02-28T20:40:15+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2011-02-28T20:40:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ba54fac9eb74be6f73e20e2de953cf6f355be57f'/>
<id>ba54fac9eb74be6f73e20e2de953cf6f355be57f</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7265 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7265 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)</title>
<updated>2010-10-12T19:42:29+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-10-12T19:42:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=7e08fc19fc58413bf432f6b9e0e29deb4213d0e6'/>
<id>7e08fc19fc58413bf432f6b9e0e29deb4213d0e6</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6270 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6270 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>InputCommon(GCPad/WiimoteNew): Fixed issue when inifile didn't exist, defaults were loaded, and input didn't work. Fixed prob in DirectInput(hopefully doesn't break any other gamepads): buffered data wasn't ever being used. WiimoteNew: Hopefully made emulated swinging better(please comment). Added (completely untested) incomplete emulated turntable(DJ Hero) extension support :p. Deleted some files that I meant to delete in my last commit.</title>
<updated>2010-10-03T04:29:34+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-10-03T04:29:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=aae0fa79098382bc44d2b5241783cca60d60188a'/>
<id>aae0fa79098382bc44d2b5241783cca60d60188a</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6250 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6250 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
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</content>
</entry>
<entry>
<title>GCPad/Wiimote New: Added a set defaults button to the config dialog. (gave new wiimote plugin a few default buttons, not done) Moved MSWindows cursor position code to ControllerInterface/DInput (plan on moving Linux's cursor code to Xlib as well). IR Up,Down,L,R now must have Cursor X/Y/-+ mapped for regular mouse control on Windows. (hopefully this isn't too confusing, the reset to default button automatically sets this up). Renamed One,Two,Minus,Plus to 12-+ (you will have to reconfigure these buttons, sorry). Added text labels for the button and trigger preview bitmaps. -other minor stuff.</title>
<updated>2010-07-10T06:48:24+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-07-10T06:48:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a0aa506453195d99d8b7e1c0297bb1e285428d0c'/>
<id>a0aa506453195d99d8b7e1c0297bb1e285428d0c</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5865 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5865 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>New Wiimote Plugin: Added real wiimote support.(only tested on Windows, still a few probs: after refresh alt+F{5..8} x2 is needed) New Wiimote/GCPad: Re-merged Keyboard+Mouse for easier kb+mouse configuration, like before.(DirectInput doesn't support individual kb/mice anymore like I thought it did) Fixed some bugs and maybe leaks in GUI.(got rid of evil dynamic_cast) Renamed stuff from DirectInput to DInput, cause it's shorter and rhymes with XInput, I guess. (I remembered eol-style native, shuffle lost his job :P)</title>
<updated>2010-07-03T08:04:10+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-07-03T08:04:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=0bf3dfda036f1da0cb26e1f266ea500fbe74f872'/>
<id>0bf3dfda036f1da0cb26e1f266ea500fbe74f872</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5822 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5822 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
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</content>
</entry>
<entry>
<title>GCPad/New Wiimote Plugin: Individual keyboard and mouse devices are now listed on Windows(2 player with 2 keyboards possible). Improved the ability to map multiple inputs to the same control. Inputs from different devices can be mapped to the same button (example: Mouse Left and XInput A). More advanced mappings such as "Button 1 or 2 and NOT button 3" are possible. I hope the GUI after right clicking a button isn't too confusing(may change it to be a bit more user friendly). Hopefully, I didn't break OSX stuff by 'const'ing a few functions.</title>
<updated>2010-06-21T03:12:16+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-06-21T03:12:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=9e3b65368873fd26f21e2568b2c67d00ec96d6a5'/>
<id>9e3b65368873fd26f21e2568b2c67d00ec96d6a5</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5757 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5757 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
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</entry>
<entry>
<title>(cleanup) Delete an awful global variable (g_plugin in ConfigDiag). Rename the Plugin class in InputConfig to InputPlugin, which is better but not ideal. </title>
<updated>2010-06-12T18:45:39+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2010-06-12T18:45:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=caab5f62adbc396596907fe555246c586eeb8d00'/>
<id>caab5f62adbc396596907fe555246c586eeb8d00</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5663 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5663 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
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</content>
</entry>
<entry>
<title>(cleanup) InputPluginCommon is dead. Long live InputCommon and InputUICommon.</title>
<updated>2010-06-12T17:39:33+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2010-06-12T17:39:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=1cd25e2406ea370cacfb82ec6dc164153052ca9d'/>
<id>1cd25e2406ea370cacfb82ec6dc164153052ca9d</id>
<content type='text'>
I hope I didn't break the mac+linux builds - if i did, fixing it should be a simple matter of adjusting the sconscripts.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5661 8ced0084-cf51-0410-be5f-012b33b47a6e
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I hope I didn't break the mac+linux builds - if i did, fixing it should be a simple matter of adjusting the sconscripts.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5661 8ced0084-cf51-0410-be5f-012b33b47a6e
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</content>
</entry>
<entry>
<title>Warp back to 5578.  Sorry for the lost changes, please re-apply.  Reason: 5579 is a complete disaster.</title>
<updated>2010-06-03T18:05:08+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2010-06-03T18:05:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a3c96ac42c4c2ce4a4cf2f5ca09a5ae9dd4bd303'/>
<id>a3c96ac42c4c2ce4a4cf2f5ca09a5ae9dd4bd303</id>
<content type='text'>
Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>aaand compile fix on windows :p</title>
<updated>2010-06-03T06:34:54+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2010-06-03T06:34:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=360b8427fd91789e615bd8e004f51de6d7e5888a'/>
<id>360b8427fd91789e615bd8e004f51de6d7e5888a</id>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5583 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5583 8ced0084-cf51-0410-be5f-012b33b47a6e
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