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<title>dolphin/Source/Core/InputCommon/Src/InputConfig.h, branch 3.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again.</title>
<updated>2011-03-07T00:16:38+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2011-03-07T00:16:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=5f87642f2339d2e3574e9b9e3ec386462f2634c7'/>
<id>5f87642f2339d2e3574e9b9e3ec386462f2634c7</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7313 8ced0084-cf51-0410-be5f-012b33b47a6e
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7313 8ced0084-cf51-0410-be5f-012b33b47a6e
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</entry>
<entry>
<title>Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.</title>
<updated>2011-03-05T06:11:26+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2011-03-05T06:11:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=423018f811ce8c1682735d33a3790031b8c08576'/>
<id>423018f811ce8c1682735d33a3790031b8c08576</id>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7294 8ced0084-cf51-0410-be5f-012b33b47a6e
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7294 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
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</content>
</entry>
<entry>
<title>Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)</title>
<updated>2010-10-12T19:42:29+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-10-12T19:42:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=7e08fc19fc58413bf432f6b9e0e29deb4213d0e6'/>
<id>7e08fc19fc58413bf432f6b9e0e29deb4213d0e6</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6270 8ced0084-cf51-0410-be5f-012b33b47a6e
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6270 8ced0084-cf51-0410-be5f-012b33b47a6e
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</entry>
<entry>
<title>Gecko codes: Added parenthesis where they were needed.(thanks to glennrics and soren) Fixed a copy paste error with write &amp; fill 8bit codes. Also forgot to remove a return false;.(some more codes should work (fixed issue 2968)) New Wiimote Plugin: Added emulated swinging.(seems to work) Changed the emulated calibration data to some nice values. ControllerInterface: moved and constified some stuff.</title>
<updated>2010-07-26T05:30:50+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-07-26T05:30:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=5be58c6772c131cecbc1786a14f5265a9d99e159'/>
<id>5be58c6772c131cecbc1786a14f5265a9d99e159</id>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5980 8ced0084-cf51-0410-be5f-012b33b47a6e
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5980 8ced0084-cf51-0410-be5f-012b33b47a6e
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</entry>
<entry>
<title>(cleanup) Delete an awful global variable (g_plugin in ConfigDiag). Rename the Plugin class in InputConfig to InputPlugin, which is better but not ideal. </title>
<updated>2010-06-12T18:45:39+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2010-06-12T18:45:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=caab5f62adbc396596907fe555246c586eeb8d00'/>
<id>caab5f62adbc396596907fe555246c586eeb8d00</id>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5663 8ced0084-cf51-0410-be5f-012b33b47a6e
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5663 8ced0084-cf51-0410-be5f-012b33b47a6e
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</entry>
<entry>
<title>(cleanup) InputPluginCommon is dead. Long live InputCommon and InputUICommon.</title>
<updated>2010-06-12T17:39:33+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2010-06-12T17:39:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=1cd25e2406ea370cacfb82ec6dc164153052ca9d'/>
<id>1cd25e2406ea370cacfb82ec6dc164153052ca9d</id>
<content type='text'>
I hope I didn't break the mac+linux builds - if i did, fixing it should be a simple matter of adjusting the sconscripts.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5661 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
I hope I didn't break the mac+linux builds - if i did, fixing it should be a simple matter of adjusting the sconscripts.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5661 8ced0084-cf51-0410-be5f-012b33b47a6e
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</entry>
<entry>
<title>Warp back to 5578.  Sorry for the lost changes, please re-apply.  Reason: 5579 is a complete disaster.</title>
<updated>2010-06-03T18:05:08+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2010-06-03T18:05:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a3c96ac42c4c2ce4a4cf2f5ca09a5ae9dd4bd303'/>
<id>a3c96ac42c4c2ce4a4cf2f5ca09a5ae9dd4bd303</id>
<content type='text'>
Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
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</content>
</entry>
<entry>
<title>aaand compile fix on windows :p</title>
<updated>2010-06-03T06:34:54+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2010-06-03T06:34:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=360b8427fd91789e615bd8e004f51de6d7e5888a'/>
<id>360b8427fd91789e615bd8e004f51de6d7e5888a</id>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5583 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5583 8ced0084-cf51-0410-be5f-012b33b47a6e
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</entry>
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