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<title>dolphin/Source/Core/UICommon/Disassembler.cpp, branch 2409</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Remove _M_X86 in favour of _M_X86_64</title>
<updated>2023-11-28T12:03:20+00:00</updated>
<author>
<name>Zopolis4</name>
<email>creatorsmithmdt@gmail.com</email>
</author>
<published>2022-08-08T00:18:36+00:00</published>
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<entry>
<title>Embrace nullptr over NULL and 0</title>
<updated>2023-04-15T21:07:05+00:00</updated>
<author>
<name>get</name>
<email>45425365+Minty-Meeo@users.noreply.github.com</email>
</author>
<published>2023-04-15T04:55:53+00:00</published>
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<entry>
<title>JitInterface: Refactor to class, move to System.</title>
<updated>2023-03-26T12:38:07+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2023-03-25T14:46:19+00:00</published>
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</entry>
<entry>
<title>PowerPC: Remove PC macro.</title>
<updated>2023-01-27T14:22:41+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2023-01-09T20:49:50+00:00</published>
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<pre>
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<entry>
<title>Clean up DisassembleBlock and JitInterface::GetHostCode</title>
<updated>2022-12-02T01:43:35+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2022-12-02T01:16:11+00:00</published>
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<pre>
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</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>UICommon: Make use of fmt where applicable</title>
<updated>2019-11-24T00:41:40+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-11-24T00:15:52+00:00</published>
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<id>b28db1d4e69c0a1011375f308198fde8e2f67d13</id>
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Continues the migration to using fmt.

Notably, this allows safely converting a map within USBUtils over to
containing string view instances, rather than std::string instances, as
fmt safely handles the formatting of string views.
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<pre>
Continues the migration to using fmt.

Notably, this allows safely converting a map within USBUtils over to
containing string view instances, rather than std::string instances, as
fmt safely handles the formatting of string views.
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove redundant initialization</title>
<updated>2019-04-29T23:22:24+00:00</updated>
<author>
<name>Filip Gawin</name>
<email>filip.gawin@zoho.com</email>
</author>
<published>2019-03-02T18:42:25+00:00</published>
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</entry>
<entry>
<title>Merge pull request #7161 from lioncash/disasm</title>
<updated>2018-09-16T13:16:00+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@innovatetechnologi.es</email>
</author>
<published>2018-09-16T13:16:00+00:00</published>
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<id>80c402e1adb0b7e28d82d7736d9bc584de45b47f</id>
<content type='text'>
CMake: Only link in Bochs on x86 platforms</content>
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CMake: Only link in Bochs on x86 platforms</pre>
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</content>
</entry>
<entry>
<title>Core/UICommon: Fix assignment to pointer</title>
<updated>2018-08-12T14:15:14+00:00</updated>
<author>
<name>VperuS</name>
<email>vperus@gmail.com</email>
</author>
<published>2018-08-12T14:15:14+00:00</published>
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