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<title>dolphin/Source/Core/UICommon/ResourcePack/ResourcePack.cpp, branch release-prep-2407</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Externals: Update minizip-ng to 4.0.5</title>
<updated>2024-05-03T19:43:55+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-04-22T07:14:34+00:00</published>
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<id>ba462578ace731981a22c783308bd6818efaac42</id>
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Also update unzLocateFile to the minizip-ng 4.0.4+ signature and document new unused files.
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<pre>
Also update unzLocateFile to the minizip-ng 4.0.4+ signature and document new unused files.
</pre>
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</content>
</entry>
<entry>
<title>Apply modernize-use-starts-ends-with</title>
<updated>2024-04-19T18:55:29+00:00</updated>
<author>
<name>Nicolas van Kempen</name>
<email>nvankemp@gmail.com</email>
</author>
<published>2024-04-19T18:24:34+00:00</published>
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</pre>
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</entry>
<entry>
<title>Embrace nullptr over NULL and 0</title>
<updated>2023-04-15T21:07:05+00:00</updated>
<author>
<name>get</name>
<email>45425365+Minty-Meeo@users.noreply.github.com</email>
</author>
<published>2023-04-15T04:55:53+00:00</published>
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</pre>
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</entry>
<entry>
<title>ResourcePack: dont scan for individual files</title>
<updated>2022-08-06T22:38:46+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2022-08-06T20:26:04+00:00</published>
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<id>9bb8315441e7ee9145c173246636e9e52e2c71f2</id>
<content type='text'>
walking the zip prevents minizip from re-reading the same
data repeatedly from the actual backing filesystem.
also improves most usages of minizip to allow for &gt;4GB,
files altho we probably don't need it
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walking the zip prevents minizip from re-reading the same
data repeatedly from the actual backing filesystem.
also improves most usages of minizip to allow for &gt;4GB,
files altho we probably don't need it
</pre>
</div>
</content>
</entry>
<entry>
<title>CMake: rename minizip to minizip-ng</title>
<updated>2022-06-06T12:21:43+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2022-05-28T22:19:55+00:00</published>
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<id>79a7bf02eb934dcf924d9f5cde55ba17d41643bf</id>
<content type='text'>
minizip-ng is the new name used by the upstream project as well as all
distros other than Fedora (but it looks like it will be renamed there).
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minizip-ng is the new name used by the upstream project as well as all
distros other than Fedora (but it looks like it will be renamed there).
</pre>
</div>
</content>
</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>Externals: Update minizip search path.</title>
<updated>2020-04-29T10:41:36+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2020-04-29T10:39:30+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>DolphinQt: Add way to override "ResourcePack" folder that controls the location of resource packs</title>
<updated>2019-11-02T18:42:40+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2019-10-06T06:21:06+00:00</published>
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<id>490fd0c3b32dcb6d74b140f52125eb2402c72b26</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>VolumeVerifier: Add zip support for datfile</title>
<updated>2019-08-24T14:37:19+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2019-08-23T20:38:44+00:00</published>
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<id>3eb360b8185f8f0284e3f67de1bd3d9d8225e98d</id>
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</pre>
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</content>
</entry>
<entry>
<title>UICommon/ResourcePack: Allow ReadCurrentFileUnlimited() to read into any contiguous container</title>
<updated>2019-05-27T17:29:40+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-05-27T17:27:03+00:00</published>
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<id>f07cf9ebab36548f4319ba8e3ffc0fa77948d1f6</id>
<content type='text'>
This allows the same code to be used to read into a std::string, which
allows for eliminating the vector-&gt;string transfer when reading the
manifest file.

A ContiguousContainer is a concept that includes std::array,
std::string, and std::vector.
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<pre>
This allows the same code to be used to read into a std::string, which
allows for eliminating the vector-&gt;string transfer when reading the
manifest file.

A ContiguousContainer is a concept that includes std::array,
std::string, and std::vector.
</pre>
</div>
</content>
</entry>
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