<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/VideoBackends/D3D/D3DVertexManager.cpp, branch 2506a</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Use range-based loops - Core VideoBackends</title>
<updated>2025-04-14T19:49:08+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2025-04-13T06:35:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2397a3a9154479e7f31bc5100760b3dd2296d702'/>
<id>2397a3a9154479e7f31bc5100760b3dd2296d702</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge pull request #13181 from tygyh/Replace-'reinterpret_cast'</title>
<updated>2025-03-15T14:31:38+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2025-03-15T14:31:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=8c7ab286f5b42d7f95b4d6c1369e2a11615a3a0b'/>
<id>8c7ab286f5b42d7f95b4d6c1369e2a11615a3a0b</id>
<content type='text'>
Replace 'reinterpret_cast' with 'static_cast'</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Replace 'reinterpret_cast' with 'static_cast'</pre>
</div>
</content>
</entry>
<entry>
<title>VideoBackends: Use DXGI 1.6 and D3D11_4</title>
<updated>2025-02-02T08:02:35+00:00</updated>
<author>
<name>Xphalnos</name>
<email>164882787+Xphalnos@users.noreply.github.com</email>
</author>
<published>2025-02-01T16:49:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=c9bd6a13a9b08b1a61d04349e460681ef8087435'/>
<id>c9bd6a13a9b08b1a61d04349e460681ef8087435</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Replace 'reinterpret_cast' with 'static_cast'</title>
<updated>2024-11-08T06:26:47+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2024-07-24T04:24:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=6d44afc7dd129603401ce1a7ee4a059be1fbdda4'/>
<id>6d44afc7dd129603401ce1a7ee4a059be1fbdda4</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available)</title>
<updated>2023-10-06T07:17:42+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-09-20T00:29:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=b6d321bfb176b8296d9b128d3bb23da5b1a9124c'/>
<id>b6d321bfb176b8296d9b128d3bb23da5b1a9124c</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Implement AbstractGfx for Dx11</title>
<updated>2023-01-31T06:41:24+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2023-01-29T10:58:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=5a2d119bda4fda240731dc45286aeff9fb68918f'/>
<id>5a2d119bda4fda240731dc45286aeff9fb68918f</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: De-globalize GeometryShaderManager class.</title>
<updated>2022-12-29T14:33:19+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-12-29T14:27:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=cb0a603c72cc8b80cfe162f1deebf0aedaa45e0c'/>
<id>cb0a603c72cc8b80cfe162f1deebf0aedaa45e0c</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: De-globalize VertexShaderManager class.</title>
<updated>2022-12-28T14:52:29+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-12-28T14:38:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=50625728e089c8868eb919244d4e6eafa4f4cf79'/>
<id>50625728e089c8868eb919244d4e6eafa4f4cf79</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: De-globalize PixelShaderManager class.</title>
<updated>2022-12-27T19:13:24+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-12-27T16:42:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=725bd64ec294b23242b721fc5a9b9907f807858b'/>
<id>725bd64ec294b23242b721fc5a9b9907f807858b</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoBackends/D3D11: Include HRESULT in error messages</title>
<updated>2022-01-09T20:44:15+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2021-12-12T20:50:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=23cdb5c57678dd11f9c2732b08b9d1d5e63292bf'/>
<id>23cdb5c57678dd11f9c2732b08b9d1d5e63292bf</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
