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<title>dolphin/Source/Core/VideoBackends/D3D/VertexManager.h, branch stable</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Set copyright year to when a file was created</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:55:12+00:00</published>
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<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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<entry>
<title>VideoCommon: Merge PointGeometryShader into GeometryShaderGen.</title>
<updated>2014-12-15T21:47:43+00:00</updated>
<author>
<name>Jules Blok</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2014-12-15T21:29:56+00:00</published>
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<id>8ae738ff3076aa2b4cec254f3d5dcfe2fea95d88</id>
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This adds point-width emulation support to OpenGL.
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This adds point-width emulation support to OpenGL.
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<entry>
<title>VideoCommon: Merge LineGeometryShader into GeometryShaderGen.</title>
<updated>2014-12-15T21:47:42+00:00</updated>
<author>
<name>Jules Blok</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2014-12-15T21:12:17+00:00</published>
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<id>55e60a9c2242713a93621ca1b618930e5c61aef0</id>
<content type='text'>
This adds line-width emulation support to OpenGL.
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This adds line-width emulation support to OpenGL.
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</entry>
<entry>
<title>D3D: Use two buffers for VertexManager</title>
<updated>2014-10-26T22:38:15+00:00</updated>
<author>
<name>Yuriy O'Donnell</name>
<email>yuriyo@gmail.com</email>
</author>
<published>2014-10-25T17:14:28+00:00</published>
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<entry>
<title>D3D: Vertex and index data in one buffer</title>
<updated>2014-10-26T22:38:14+00:00</updated>
<author>
<name>Yuriy O'Donnell</name>
<email>yuriyo@gmail.com</email>
</author>
<published>2014-10-25T17:04:33+00:00</published>
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<entry>
<title>More range-based loops and overrides</title>
<updated>2014-03-17T01:55:55+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2014-03-11T05:55:00+00:00</published>
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<entry>
<title>Convert all includes to relative paths.</title>
<updated>2014-02-18T07:19:10+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-02-17T10:18:15+00:00</published>
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<entry>
<title>move shared parts from VertexManager::vFlush into VideoCommon</title>
<updated>2014-02-15T10:33:43+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2014-02-03T15:56:17+00:00</published>
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<entry>
<title>Replace all include guard ifdefs with "#pragma once"</title>
<updated>2014-02-10T23:07:16+00:00</updated>
<author>
<name>lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-02-10T18:54:46+00:00</published>
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