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<title>dolphin/Source/Core/VideoBackends/D3D/VideoBackend.h, branch stable</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Add missing license headers</title>
<updated>2015-05-25T11:11:47+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:32:32+00:00</published>
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<entry>
<title>More formatting and consistency fixes</title>
<updated>2014-11-24T22:16:59+00:00</updated>
<author>
<name>Stevoisiak</name>
<email>Stevoisiak@gmail.com</email>
</author>
<published>2014-11-14T19:46:49+00:00</published>
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<entry>
<title>Core: Remove UpdateFPSDisplay</title>
<updated>2014-08-19T14:05:58+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2014-08-07T02:38:39+00:00</published>
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This is effectively unused, as the window handles that we pass to the
GLInterface are window handles for the frame which isn't ever a real
toplevel window. Host_UpdateTitle is what actually sets the proper title
on the render window.
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This is effectively unused, as the window handles that we pass to the
GLInterface are window handles for the frame which isn't ever a real
toplevel window. Host_UpdateTitle is what actually sets the proper title
on the render window.
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</entry>
<entry>
<title>Core: Don't pass through a reference to the window handle</title>
<updated>2014-08-19T14:05:58+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2014-08-06T04:44:21+00:00</published>
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Now that MainNoGUI is properly architected and GLX doesn't need to
sometimes craft its own windows sometimes which we have to thread back
into MainNoGUI, we don't need to thread the window handle that GLX
creates at all.

This removes the reference to pass back here, and the g_pWindowHandle
always be the same as the window returned by Host_GetRenderHandle().

A future cleanup could remove g_pWindowHandle entirely.
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<pre>
Now that MainNoGUI is properly architected and GLX doesn't need to
sometimes craft its own windows sometimes which we have to thread back
into MainNoGUI, we don't need to thread the window handle that GLX
creates at all.

This removes the reference to pass back here, and the g_pWindowHandle
always be the same as the window returned by Host_GetRenderHandle().

A future cleanup could remove g_pWindowHandle entirely.
</pre>
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</content>
</entry>
<entry>
<title>Remove EmuWindow.</title>
<updated>2014-06-14T22:49:49+00:00</updated>
<author>
<name>Armada</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2014-06-14T22:23:43+00:00</published>
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All it did was raise complexity.
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All it did was raise complexity.
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</entry>
<entry>
<title>More range-based loops and overrides</title>
<updated>2014-03-17T01:55:55+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2014-03-11T05:55:00+00:00</published>
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</entry>
<entry>
<title>Kill off some usages of c_str.</title>
<updated>2014-03-14T17:51:23+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-03-12T19:33:41+00:00</published>
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Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
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Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
</pre>
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</entry>
<entry>
<title>Convert all includes to relative paths.</title>
<updated>2014-02-18T07:19:10+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-02-17T10:18:15+00:00</published>
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<entry>
<title>Replace all include guard ifdefs with "#pragma once"</title>
<updated>2014-02-10T23:07:16+00:00</updated>
<author>
<name>lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-02-10T18:54:46+00:00</published>
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<entry>
<title>Remove unnecessary Src/ folders</title>
<updated>2013-12-31T19:03:19+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2013-12-07T20:14:29+00:00</published>
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