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<title>dolphin/Source/Core/VideoBackends/Metal, branch 2603a</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Metal: Always run endEncoding on command encoders</title>
<updated>2026-03-03T14:49:42+00:00</updated>
<author>
<name>Simonx22</name>
<email>simon@oatmealdome.me</email>
</author>
<published>2026-03-03T14:38:13+00:00</published>
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Fixes a macOS Metal crash when stopping immediately after boot starts.

m_upload_encoder and m_texture_upload_encoder could be dealloc'd during shutdown before endEncoding could be called, which causes a Metal assertion failure.

Co-authored-by: OatmealDome &lt;julian@oatmealdome.me&gt;
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Fixes a macOS Metal crash when stopping immediately after boot starts.

m_upload_encoder and m_texture_upload_encoder could be dealloc'd during shutdown before endEncoding could be called, which causes a Metal assertion failure.

Co-authored-by: OatmealDome &lt;julian@oatmealdome.me&gt;
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<entry>
<title>Fix various typos and spelling mistakes</title>
<updated>2026-01-17T19:11:38+00:00</updated>
<author>
<name>Sintendo</name>
<email>3380580+Sintendo@users.noreply.github.com</email>
</author>
<published>2026-01-17T18:02:37+00:00</published>
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<entry>
<title>Metal: Move ObjectCache constructor and destructor</title>
<updated>2026-01-05T01:56:25+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2026-01-04T23:47:20+00:00</published>
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Move the constructor and destructor after the definition of the class
`Internal`.

This fixes an error generated by Clang from the destructor of
`std::unique_ptr&lt;Internal&gt;` when setting the standard version to c++23:

`invalid application of 'sizeof' to an incomplete type 'Metal::ObjectCache::Internal'`.
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Move the constructor and destructor after the definition of the class
`Internal`.

This fixes an error generated by Clang from the destructor of
`std::unique_ptr&lt;Internal&gt;` when setting the standard version to c++23:

`invalid application of 'sizeof' to an incomplete type 'Metal::ObjectCache::Internal'`.
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</entry>
<entry>
<title>Merge pull request #13975 from iwubcode/shader_includes</title>
<updated>2025-11-02T18:17:28+00:00</updated>
<author>
<name>JMC47</name>
<email>JMC4789@gmail.com</email>
</author>
<published>2025-11-02T18:17:28+00:00</published>
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VideoBackends / VideoCommon: add support for specifying include files in shader code</content>
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VideoBackends / VideoCommon: add support for specifying include files in shader code</pre>
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<entry>
<title>VideoBackends / VideoCommon: add support for specifying include files in shader code</title>
<updated>2025-10-27T03:47:23+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2025-09-27T05:24:05+00:00</published>
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<entry>
<title>CMake: Fix bundled glslang</title>
<updated>2025-10-25T03:58:22+00:00</updated>
<author>
<name>TellowKrinkle</name>
<email>tellowkrinkle@gmail.com</email>
</author>
<published>2025-10-25T03:56:46+00:00</published>
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<entry>
<title>VideoBackend: Rename GetName to GetConfigName</title>
<updated>2025-10-14T00:38:20+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2025-09-23T21:42:59+00:00</published>
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Make the function name more explicit and a better match for
GetDisplayName.

Change NAME to CONFIG_NAME while I'm at it.
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Make the function name more explicit and a better match for
GetDisplayName.

Change NAME to CONFIG_NAME while I'm at it.
</pre>
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</entry>
<entry>
<title>Externals: Update glslang to 16.0.0 and allow using system glslang</title>
<updated>2025-09-27T06:56:10+00:00</updated>
<author>
<name>Joshua Vandaële</name>
<email>joshua@vandaele.software</email>
</author>
<published>2025-09-27T03:12:07+00:00</published>
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<entry>
<title>Fix broken imgui text in Metal backend.</title>
<updated>2025-09-08T19:49:31+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
</author>
<published>2025-09-08T19:48:51+00:00</published>
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<entry>
<title>VideoBackends / VideoCommon: rename member variables in RenderState to be consistent</title>
<updated>2025-08-23T18:50:22+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2025-08-23T18:35:05+00:00</published>
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