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<title>dolphin/Source/Core/VideoBackends/Null/PerfQuery.h, branch release-prep-2606</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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<pre>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoBackends/Null: Apply final to classes where applicable</title>
<updated>2019-07-27T21:33:18+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-07-27T21:19:52+00:00</published>
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<id>23c5b362a57d52adb094227ff5b456469ebd36ad</id>
<content type='text'>
These aren't intended to be further specialized, so we can make this
obvious with final.
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<pre>
These aren't intended to be further specialized, so we can make this
obvious with final.
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoBackends/Null: Remove unnecessary constructors and destructors</title>
<updated>2019-07-27T21:33:18+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-07-27T20:03:55+00:00</published>
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<id>86000fc6b4531123adb2cffa46fffae5ebfe425d</id>
<content type='text'>
Removes constructors and destructors that don't actually provide any
behavior (i.e. doesn't constain generated code related to non-trivial
members in a cpp file, etc).

Lessens the amount of code present.
</content>
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<pre>
Removes constructors and destructors that don't actually provide any
behavior (i.e. doesn't constain generated code related to non-trivial
members in a cpp file, etc).

Lessens the amount of code present.
</pre>
</div>
</content>
</entry>
<entry>
<title>Reformat repo to clang-format 7.0 rules</title>
<updated>2019-05-06T18:48:04+00:00</updated>
<author>
<name>Techjar</name>
<email>tecknojar@gmail.com</email>
</author>
<published>2019-05-05T23:48:12+00:00</published>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Add missing override</title>
<updated>2016-06-26T04:49:50+00:00</updated>
<author>
<name>comex</name>
<email>comexk@gmail.com</email>
</author>
<published>2016-06-26T03:39:50+00:00</published>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>nullvideo: initial release of null video backend</title>
<updated>2016-06-25T20:40:23+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2014-02-03T13:02:17+00:00</published>
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