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<title>dolphin/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp, branch 5.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>ShaderGeneration: Get rid of static buffers</title>
<updated>2015-12-26T22:01:54+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-12-26T21:00:23+00:00</published>
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<entry>
<title>StreamBuffer: Make factory function return a std::unique_ptr</title>
<updated>2015-12-21T15:21:38+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-12-21T15:15:17+00:00</published>
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<entry>
<title>We shouldn't be trying to enable the SSBO extension in ES.</title>
<updated>2015-11-23T20:47:43+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2015-11-23T20:47:43+00:00</published>
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<pre>
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</entry>
<entry>
<title>Merge pull request #3227 from Tilka/sizeof</title>
<updated>2015-11-04T01:35:23+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2015-11-04T01:35:23+00:00</published>
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<id>05b06b7a21c5d442906fdc66f96945ecf4f5fc39</id>
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OGL: don't hardcode buffer sizes</content>
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OGL: don't hardcode buffer sizes</pre>
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<entry>
<title>OGL: use StringFromFormat where appropriate</title>
<updated>2015-11-04T00:56:02+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-11-04T00:56:02+00:00</published>
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<pre>
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<entry>
<title>Merge pull request #3226 from Tilka/shadergen</title>
<updated>2015-11-04T00:42:49+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2015-11-04T00:42:49+00:00</published>
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VideoCommon: return code/uid from shader gens</content>
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VideoCommon: return code/uid from shader gens</pre>
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<entry>
<title>DriverDetails: remove BUG_BROKENINFOLOG leftovers</title>
<updated>2015-11-03T17:50:44+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-11-03T17:50:44+00:00</published>
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<id>bc38892db793f54307ef1e34decd5cad5c28b513</id>
<content type='text'>
It was removed in 961873827853891aba6bc43243c01bf70e2c1f4b.
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It was removed in 961873827853891aba6bc43243c01bf70e2c1f4b.
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</content>
</entry>
<entry>
<title>VideoCommon: return code/uid from shader gens</title>
<updated>2015-11-03T13:40:23+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-11-03T02:47:05+00:00</published>
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rather than passing in non-const references
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rather than passing in non-const references
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<entry>
<title>VideoCommon: flush vertex manager if components change</title>
<updated>2015-11-01T21:39:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-11-01T21:39:31+00:00</published>
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<pre>
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</entry>
<entry>
<title>ShaderCaches: remove unneeded typedefs</title>
<updated>2015-10-29T13:43:05+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-10-29T13:43:05+00:00</published>
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