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<title>dolphin/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp, branch stable</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Use PanicAlertT instead of PanicAlert when appropriate</title>
<updated>2015-06-04T11:25:06+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2015-03-15T15:42:22+00:00</published>
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<id>95a2abc1ce6d0d9304f32725cdf784f2e3d7d1f3</id>
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I tried to change messages that contained instructions for users,
while avoiding messages that are so technical that most users
wouldn't understand them even if they were in the right language.
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I tried to change messages that contained instructions for users,
while avoiding messages that are so technical that most users
wouldn't understand them even if they were in the right language.
</pre>
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</content>
</entry>
<entry>
<title>Set copyright year to when a file was created</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:55:12+00:00</published>
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<id>30ebb2459eb97ba544547183854775df8460b475</id>
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</entry>
<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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</entry>
<entry>
<title>Merge pull request #2142 from Sonicadvance1/fix_gles31_non_nvidia</title>
<updated>2015-03-08T14:03:05+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2015-03-08T14:03:05+00:00</published>
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<id>b0f61201c36b1e14efe860069ce2fdb1ac87b74f</id>
<content type='text'>
Fix OpenGL ES 3.1 on non-Nvidia devices.</content>
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Fix OpenGL ES 3.1 on non-Nvidia devices.</pre>
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</entry>
<entry>
<title>Fix OpenGL ES 3.1 on non-Nvidia devices.</title>
<updated>2015-03-08T13:49:53+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2015-02-28T01:38:51+00:00</published>
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<id>3c5e99c777f8300b06e53ec3040446fb074473f5</id>
<content type='text'>
We are declaring we require ARB_shader_image_load_store in the shader, this isn't an extension on GLES because it is part of the GLSL ES 3.1 spec.
If we are running as GLES then just not put it in the shaders.
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We are declaring we require ARB_shader_image_load_store in the shader, this isn't an extension on GLES because it is part of the GLSL ES 3.1 spec.
If we are running as GLES then just not put it in the shaders.
</pre>
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</content>
</entry>
<entry>
<title>ProgramShaderCache: Do plenty of error checking before writing shaders to the disk.</title>
<updated>2015-03-02T16:03:49+00:00</updated>
<author>
<name>Jules Blok</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2015-03-02T13:59:18+00:00</published>
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</entry>
<entry>
<title>OGL: support palette texture decoding</title>
<updated>2015-02-24T21:51:55+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2015-02-20T23:12:27+00:00</published>
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<pre>
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</entry>
<entry>
<title>VideoCommon: Make IsPassthrough() a function of the ShaderUid.</title>
<updated>2014-12-19T13:10:53+00:00</updated>
<author>
<name>Jules Blok</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2014-12-19T12:10:06+00:00</published>
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<id>1b9fe70d7c0b567c7930297af296e765e91bc02b</id>
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</entry>
<entry>
<title>OGL: Don't generate a geometry shader if the backend doesn't support it.</title>
<updated>2014-12-17T23:36:49+00:00</updated>
<author>
<name>Jules Blok</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2014-12-16T23:26:03+00:00</published>
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<id>7e8f96f0d3649f20483a639ac37f489737cba500</id>
<content type='text'>
This commit repurposes the bSupportsStereoscopy flag as the bSupportsGeometryShaders flag.
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<pre>
This commit repurposes the bSupportsStereoscopy flag as the bSupportsGeometryShaders flag.
</pre>
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</content>
</entry>
<entry>
<title>GeometryShader: Disable the geometry shader stage if it is a pass-through shader.</title>
<updated>2014-12-17T23:36:48+00:00</updated>
<author>
<name>Jules Blok</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2014-12-16T16:28:35+00:00</published>
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