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<title>dolphin/Source/Core/VideoBackends/OGL/RasterFont.cpp, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Remove old RasterFont classes</title>
<updated>2019-01-25T01:15:57+00:00</updated>
<author>
<name>Stenzek</name>
<email>stenzek@gmail.com</email>
</author>
<published>2018-10-09T14:34:26+00:00</published>
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<entry>
<title>OGL: Scale OSD text on big screens.</title>
<updated>2018-03-12T19:38:06+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2018-03-11T23:34:46+00:00</published>
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<entry>
<title>OGL: Track state of last bound vertex array object</title>
<updated>2018-02-22T09:08:52+00:00</updated>
<author>
<name>Stenzek</name>
<email>stenzek@gmail.com</email>
</author>
<published>2018-01-20T14:59:10+00:00</published>
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This reduces the overhead of calling glBindVertexArray() every time
RestoreAPIState() is called, even when it is redundant.
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This reduces the overhead of calling glBindVertexArray() every time
RestoreAPIState() is called, even when it is redundant.
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</entry>
<entry>
<title>ShaderGen: Use consistent variable names for texture coordinates</title>
<updated>2017-07-30T07:43:59+00:00</updated>
<author>
<name>Stenzek</name>
<email>stenzek@gmail.com</email>
</author>
<published>2017-07-26T15:01:25+00:00</published>
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<entry>
<title>Change RasterFont static const names</title>
<updated>2016-12-24T16:58:07+00:00</updated>
<author>
<name>Mystro256</name>
<email>alexjnewt@hotmail.com</email>
</author>
<published>2016-12-24T16:45:07+00:00</published>
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<id>1963996dd068a081f14fa12f364e9cdf8cd52a41</id>
<content type='text'>
Fixes build issue with GCC/CPP 6.2.1 build issues on Fedora 26
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Fixes build issue with GCC/CPP 6.2.1 build issues on Fedora 26
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</entry>
<entry>
<title>Reformat all the things. Have fun with merge conflicts.</title>
<updated>2016-06-24T08:43:46+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2016-06-24T08:43:46+00:00</published>
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<entry>
<title>Fix building with PCH disabled.</title>
<updated>2015-09-28T16:51:08+00:00</updated>
<author>
<name>Rohit Nirmal</name>
<email>rohitnirmal9@gmail.com</email>
</author>
<published>2015-09-28T15:57:16+00:00</published>
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<entry>
<title>Move GL interface code out of the OpenGL video backend.</title>
<updated>2015-09-21T12:36:45+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2015-09-18T16:40:00+00:00</published>
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<entry>
<title>OGL: use GL_TEXTURE* constants</title>
<updated>2015-05-27T13:05:49+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-25T13:14:20+00:00</published>
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<entry>
<title>Set copyright year to when a file was created</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:55:12+00:00</published>
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