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<title>dolphin/Source/Core/VideoBackends/Software/CPMemLoader.cpp, branch 5.0-rc</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Add a dirty flag for arraybases.</title>
<updated>2015-05-29T16:39:48+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2015-05-29T15:58:27+00:00</published>
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<id>7df69829732745d98b843d37d68a65920d1d883b</id>
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Only loop through and call getPointers when something has actually
changed.
Worth about 2-4% speedup un SMG over the previous commit.
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Only loop through and call getPointers when something has actually
changed.
Worth about 2-4% speedup un SMG over the previous commit.
</pre>
</div>
</content>
</entry>
<entry>
<title>Clean up cached_arraybases. Update VideoSW to new scheme.</title>
<updated>2015-05-29T16:09:27+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2015-05-29T12:42:45+00:00</published>
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<id>f57517f1a05db1790f853bf43d6093c19478b4ce</id>
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Move ownership of cached_arraybases from CPMemory to VertexLoaderManager
to better match it usage.
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Move ownership of cached_arraybases from CPMemory to VertexLoaderManager
to better match it usage.
</pre>
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</content>
</entry>
<entry>
<title>Set copyright year to when a file was created</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:55:12+00:00</published>
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<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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</entry>
<entry>
<title>Mechanical changes to move most CP state to a struct rather than separate globals.</title>
<updated>2014-09-29T01:23:29+00:00</updated>
<author>
<name>comex</name>
<email>comexk@gmail.com</email>
</author>
<published>2014-08-27T17:26:06+00:00</published>
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<id>f0131c2e09faba0d65fa5b7360898e514e3636f5</id>
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The next commit will add a separate copy of the struct and the ability
for LoadCPReg to work on it.
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The next commit will add a separate copy of the struct and the ability
for LoadCPReg to work on it.
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix build failing when disabling precompiled headers.</title>
<updated>2014-09-19T22:17:51+00:00</updated>
<author>
<name>Rohit Nirmal</name>
<email>rohitnirmal9@gmail.com</email>
</author>
<published>2014-09-19T04:17:41+00:00</published>
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<entry>
<title>Convert all includes to relative paths.</title>
<updated>2014-02-18T07:19:10+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-02-17T10:18:15+00:00</published>
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<entry>
<title>Remove unnecessary Src/ folders</title>
<updated>2013-12-31T19:03:19+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2013-12-07T20:14:29+00:00</published>
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