<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/VideoBackends/Software/Rasterizer.cpp, branch 2503a</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Sw/Rasterizer: fix two elder typos, AD 2009</title>
<updated>2024-09-24T21:00:03+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2024-09-21T19:11:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=98add9faf0369b6a69c2d29d3d4cd90bbad02d65'/>
<id>98add9faf0369b6a69c2d29d3d4cd90bbad02d65</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>SW/Rasterizer: Use RAS1_IREF::getTexCoord and getTexMap</title>
<updated>2022-08-29T18:10:05+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2021-12-27T00:16:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=4206ac243b1381bc02481ce7a4a69b02663a60ba'/>
<id>4206ac243b1381bc02481ce7a4a69b02663a60ba</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>SW/Tev: Replace Tev::SetRegColor with Tev::SetKonstColors</title>
<updated>2022-08-29T18:10:05+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2021-12-26T21:24:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ae0fcd9a9f495bb11820545ae46dbe0827328b6b'/>
<id>ae0fcd9a9f495bb11820545ae46dbe0827328b6b</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>SW/Tev: Remove Tev::Init</title>
<updated>2022-08-29T18:10:05+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2021-12-22T02:22:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=bae0f21f74b1c63beb95adb80b180f835963f066'/>
<id>bae0f21f74b1c63beb95adb80b180f835963f066</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>SW/Rasterizer: Fix indirect stage using texture coordinates/maps &gt;= 4</title>
<updated>2022-08-28T19:19:36+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2022-08-28T19:16:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=e04d23e086354263fea9a1dade3de1c7d81f50f9'/>
<id>e04d23e086354263fea9a1dade3de1c7d81f50f9</id>
<content type='text'>
The masking was incorrect. This affects the main menu of The Last Avatar, though that menu also relies on copy filter functionality that is not correctly handled in the software renderer so the difference is not obvious; that game shuffles textures across all indices for some reason, so this issue would presumably result in subtle flickering.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The masking was incorrect. This affects the main menu of The Last Avatar, though that menu also relies on copy filter functionality that is not correctly handled in the software renderer so the difference is not obvious; that game shuffles textures across all indices for some reason, so this issue would presumably result in subtle flickering.
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: Better driver bug handling</title>
<updated>2022-07-14T02:51:24+00:00</updated>
<author>
<name>TellowKrinkle</name>
<email>tellowkrinkle@gmail.com</email>
</author>
<published>2022-06-12T02:03:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=6ab24e6c176bfd288296bf8284a30b0835fa45c3'/>
<id>6ab24e6c176bfd288296bf8284a30b0835fa45c3</id>
<content type='text'>
Adds a pass to process driver deficiencies between UID caching and use, allowing a full view of the whole pipeline, since some bugs/workarounds involve interactions between blend modes and the pixel shader
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Adds a pass to process driver deficiencies between UID caching and use, allowing a full view of the whole pipeline, since some bugs/workarounds involve interactions between blend modes and the pixel shader
</pre>
</div>
</content>
</entry>
<entry>
<title>Resolve GCC Warnings</title>
<updated>2022-06-30T20:26:48+00:00</updated>
<author>
<name>Minty-Meeo</name>
<email>45425365+Minty-Meeo@users.noreply.github.com</email>
</author>
<published>2022-05-01T08:12:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=69e32dea5272e29ebdc2e056d45f570556c71633'/>
<id>69e32dea5272e29ebdc2e056d45f570556c71633</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Software: Fix scissor rectangle always being block-aligned</title>
<updated>2022-04-16T19:35:00+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2021-11-20T23:21:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=4d1e1db3c55c1d51a325e46274a1f8587805d529'/>
<id>4d1e1db3c55c1d51a325e46274a1f8587805d529</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Software: Use new scissor logic</title>
<updated>2022-04-16T19:34:58+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2021-11-10T02:38:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=925ceab82f874dcd9eeab5ca9520b5d6f0157ed1'/>
<id>925ceab82f874dcd9eeab5ca9520b5d6f0157ed1</id>
<content type='text'>
Unlike the hardware backends, the software renderer can use multiple scissor rectangles (though this will result in extra rasterization).
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Unlike the hardware backends, the software renderer can use multiple scissor rectangles (though this will result in extra rasterization).
</pre>
</div>
</content>
</entry>
<entry>
<title>Software: Fix zfreeze with CullMode::All</title>
<updated>2022-04-09T03:05:32+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2021-11-30T01:51:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=59f299d5d6cabddacf8e7d80f6f53987e4767c22'/>
<id>59f299d5d6cabddacf8e7d80f6f53987e4767c22</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
