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<title>dolphin/Source/Core/VideoBackends/Software/SWRenderer.h, branch stable</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Set copyright year to when a file was created</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:55:12+00:00</published>
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<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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<entry>
<title>Software: Fix function casing in SWRenderer</title>
<updated>2014-08-11T02:28:18+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-08-11T02:01:42+00:00</published>
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</entry>
<entry>
<title>Fixed Frame dumping in VideoSoftware.</title>
<updated>2014-07-16T23:43:59+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2014-07-14T11:51:55+00:00</published>
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<content type='text'>
Old code dumped the efb, which was no-longer relevant since the
backend gained xfb support.
New code dumps the colour texture which is about to be rendered to
the screen so correctly reflects the bypassXFB option.
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Old code dumped the efb, which was no-longer relevant since the
backend gained xfb support.
New code dumps the colour texture which is about to be rendered to
the screen so correctly reflects the bypassXFB option.
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove all trailing whitespaces from our codebase.</title>
<updated>2014-03-29T10:05:44+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2014-03-29T10:05:44+00:00</published>
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<entry>
<title>Convert all includes to relative paths.</title>
<updated>2014-02-18T07:19:10+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-02-17T10:18:15+00:00</published>
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<entry>
<title>Second and final pass of clearing out tabs.</title>
<updated>2014-02-17T07:19:41+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-02-17T04:51:41+00:00</published>
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</entry>
<entry>
<title>Replace all include guard ifdefs with "#pragma once"</title>
<updated>2014-02-10T23:07:16+00:00</updated>
<author>
<name>lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-02-10T18:54:46+00:00</published>
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</entry>
<entry>
<title>Finally Merge branch 'videosoftware-xfb'</title>
<updated>2014-01-20T11:10:00+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2014-01-20T11:10:00+00:00</published>
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<content type='text'>
This adds xfb support to the videosoftware backend, which increases it's
accuracy and more imporantly, enables the usage of many homebrew apps
which write directly to the xfb on the videosoftware backend.

Conflicts:
	Source/Core/VideoBackends/Software/SWRenderer.cpp
	Source/Core/VideoBackends/Software/SWmain.cpp
</content>
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<pre>
This adds xfb support to the videosoftware backend, which increases it's
accuracy and more imporantly, enables the usage of many homebrew apps
which write directly to the xfb on the videosoftware backend.

Conflicts:
	Source/Core/VideoBackends/Software/SWRenderer.cpp
	Source/Core/VideoBackends/Software/SWmain.cpp
</pre>
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</content>
</entry>
<entry>
<title>Remove unnecessary Src/ folders</title>
<updated>2013-12-31T19:03:19+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2013-12-07T20:14:29+00:00</published>
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