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<title>dolphin/Source/Core/VideoBackends/Software/SetupUnit.cpp, branch 5.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>VideoSW: Use more VideoCommon</title>
<updated>2016-01-06T21:10:29+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2015-10-09T18:50:36+00:00</published>
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Now we require lots of empty functions, but this removes by far more duplicated code.
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Now we require lots of empty functions, but this removes by far more duplicated code.
</pre>
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</entry>
<entry>
<title>VideoSW: Clear Vertex data before usage</title>
<updated>2015-12-28T19:37:25+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2015-12-05T11:18:31+00:00</published>
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This must have no effect, everything else is usage of uninitialized memory.
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This must have no effect, everything else is usage of uninitialized memory.
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</content>
</entry>
<entry>
<title>Set copyright year to when a file was created</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:55:12+00:00</published>
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</pre>
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</entry>
<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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</pre>
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</content>
</entry>
<entry>
<title>Minor consistency changes</title>
<updated>2015-01-12T20:18:18+00:00</updated>
<author>
<name>Stevoisiak</name>
<email>S.Vascellaro@gmail.com</email>
</author>
<published>2015-01-11T05:17:29+00:00</published>
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<id>cb86db7b68481edf129a4bfcf6cd44a9a0f32ac8</id>
<content type='text'>
Mostly small changes, like capitalization and spelling
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Mostly small changes, like capitalization and spelling
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</content>
</entry>
<entry>
<title>Software: Fix over-indentation of SetupQuad()</title>
<updated>2014-08-11T02:28:16+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-08-11T01:51:55+00:00</published>
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</pre>
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</entry>
<entry>
<title>Convert some more header inclusions into forward declarations</title>
<updated>2014-07-30T00:55:07+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-07-30T00:55:07+00:00</published>
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</pre>
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</entry>
<entry>
<title>Video backends: warn on usage of GL_DRAW_QUADS_2.</title>
<updated>2014-05-17T18:55:32+00:00</updated>
<author>
<name>magumagu</name>
<email>magumagu9@gmail.com</email>
</author>
<published>2014-05-17T18:55:32+00:00</published>
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<content type='text'>
It's not normally used, so if it shows up, it could indicate a CPU emulation
bug.
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It's not normally used, so if it shows up, it could indicate a CPU emulation
bug.
</pre>
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</content>
</entry>
<entry>
<title>Opcode decoding: handle missing opcodes 0x88 etc.</title>
<updated>2014-05-11T03:33:28+00:00</updated>
<author>
<name>magumagu</name>
<email>magumagu9@gmail.com</email>
</author>
<published>2014-05-08T23:53:18+00:00</published>
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<id>39d439fc48ef44d0a28113a10cb796cd8989f944</id>
<content type='text'>
Hardware testing shows that they do the same thing as the 0x80 family of
opcodes: they draw quads.
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Hardware testing shows that they do the same thing as the 0x80 family of
opcodes: they draw quads.
</pre>
</div>
</content>
</entry>
<entry>
<title>Fixes spacing for "for", "while", "switch" and "if"</title>
<updated>2014-03-10T11:35:07+00:00</updated>
<author>
<name>Matthew Parlane</name>
<email>parlane@gmail.com</email>
</author>
<published>2014-03-10T11:30:55+00:00</published>
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<content type='text'>
Also moved &amp;&amp; and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
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Also moved &amp;&amp; and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
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</content>
</entry>
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