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<title>dolphin/Source/Core/VideoBackends/Vulkan/VKPerfQuery.cpp, branch release-prep-2506a</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Divide by MSAA for PerfQuery in all backends.</title>
<updated>2023-03-14T01:13:25+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2023-03-14T01:13:25+00:00</published>
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</pre>
</div>
</content>
</entry>
<entry>
<title>Move xfb tracking and IR scaling out of RenderBase</title>
<updated>2023-02-09T05:36:20+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2023-01-31T04:26:46+00:00</published>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Cleanup headers</title>
<updated>2023-01-31T06:41:24+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2023-01-30T12:19:19+00:00</published>
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<id>abfc75f3629fb0fcef42682d25249595923c7771</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Implement AbstractGfx for Vulkan</title>
<updated>2023-01-31T06:41:23+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2023-01-28T02:12:28+00:00</published>
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<id>2a2014af09a6d3a569f6f74f4d12b9fb02c6dffb</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoBackends: Rename query_type to query_group</title>
<updated>2022-11-29T22:14:23+00:00</updated>
<author>
<name>Robin Kertels</name>
<email>robin.kertels@gmail.com</email>
</author>
<published>2022-11-17T20:54:43+00:00</published>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoBackends:Vulkan: Fix queries</title>
<updated>2022-11-29T22:14:07+00:00</updated>
<author>
<name>Robin Kertels</name>
<email>robin.kertels@gmail.com</email>
</author>
<published>2022-11-16T16:34:41+00:00</published>
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<id>6ba757387727fdfd2e749c692a160e7a485506de</id>
<content type='text'>
Fixes both checking whether queries are done
and actually resets query pools.
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Fixes both checking whether queries are done
and actually resets query pools.
</pre>
</div>
</content>
</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</content>
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<pre>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove all remaining volatile qualifiers</title>
<updated>2021-05-15T07:52:04+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2021-05-13T17:30:30+00:00</published>
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<pre>
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</content>
</entry>
<entry>
<title>normalize common filenames in VideoBackends/Vulkan</title>
<updated>2021-01-27T22:29:48+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2020-09-15T12:43:41+00:00</published>
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</content>
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