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<title>dolphin/Source/Core/VideoBackends/Vulkan, branch release-prep-2509</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>VideoBackends / VideoCommon: rename member variables in RenderState to be consistent</title>
<updated>2025-08-23T18:50:22+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
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<published>2025-08-23T18:35:05+00:00</published>
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<entry>
<title>VideoBackends: allow custom pixel uniforms to be passed to the vertex shader as well</title>
<updated>2025-08-17T23:55:40+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2025-08-16T20:07:24+00:00</published>
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<entry>
<title>VKPipeline: Don't include depth clamp control struct when not supported</title>
<updated>2025-07-28T23:42:22+00:00</updated>
<author>
<name>CrossVR</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2025-07-27T06:18:22+00:00</published>
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This should not be needed
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This should not be needed
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<entry>
<title>DriverDetails: Disable depth_clamp_control on AMD official drivers</title>
<updated>2025-07-28T23:42:22+00:00</updated>
<author>
<name>CrossVR</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2025-07-26T20:43:17+00:00</published>
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<entry>
<title>Merge pull request #13100 from CrossVR/unrestricted-depth-range</title>
<updated>2025-07-23T10:25:09+00:00</updated>
<author>
<name>Jules Blok</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2025-07-23T10:25:09+00:00</published>
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<id>69f331e98944467fc0ab638678de43b23f9158c3</id>
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Vulkan: Add support for unrestricted depth range.</content>
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Vulkan: Add support for unrestricted depth range.</pre>
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<entry>
<title>Vulkan: Fix present semaphores reuse</title>
<updated>2025-07-21T14:02:53+00:00</updated>
<author>
<name>Martino Fontana</name>
<email>tinozzo123@gmail.com</email>
</author>
<published>2025-07-14T13:52:55+00:00</published>
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<id>b80e178403d895409b481132fb8d62b46bfd8391</id>
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Fixes validation errors.
See https://docs.vulkan.org/guide/latest/swapchain_semaphore_reuse.html
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Fixes validation errors.
See https://docs.vulkan.org/guide/latest/swapchain_semaphore_reuse.html
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<entry>
<title>Vulkan: Add support for unrestricted depth range.</title>
<updated>2025-07-21T05:07:26+00:00</updated>
<author>
<name>CrossVR</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2025-07-20T20:48:04+00:00</published>
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<entry>
<title>Source: Remove redundant lambda parameter lists</title>
<updated>2025-06-14T08:19:31+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2025-04-28T20:02:56+00:00</published>
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<entry>
<title>Merge pull request #13658 from jordan-woyak/vk-present-done-race</title>
<updated>2025-06-09T04:10:31+00:00</updated>
<author>
<name>JMC47</name>
<email>JMC4789@gmail.com</email>
</author>
<published>2025-06-09T04:10:31+00:00</published>
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<id>1526c0613386fc54c2541aec3a8d2ceefcbe23eb</id>
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Vulkan: Eliminate m_last_present_done flag.</content>
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Vulkan: Eliminate m_last_present_done flag.</pre>
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<entry>
<title>Merge pull request #13522 from tygyh/Enforce-overriding-destructor-style-Core&amp;UnitTests</title>
<updated>2025-06-07T22:55:14+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-06-07T22:55:14+00:00</published>
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<id>65f3ba70f5a88a25eeb7fef143b8e46093e30a7a</id>
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Core &amp; UnitTests: Make overriding explicit and remove redundant virtual specifiers on overriding destructors</content>
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Core &amp; UnitTests: Make overriding explicit and remove redundant virtual specifiers on overriding destructors</pre>
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