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<title>dolphin/Source/Core/VideoBackends, branch 2509</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Fix broken imgui text in Metal backend.</title>
<updated>2025-09-08T19:49:31+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
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<published>2025-09-08T19:48:51+00:00</published>
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<entry>
<title>VideoSW: fix clamping after vertex color interpolation</title>
<updated>2025-08-24T01:47:56+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2025-08-24T01:06:49+00:00</published>
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<entry>
<title>VideoBackends / VideoCommon: rename member variables in RenderState to be consistent</title>
<updated>2025-08-23T18:50:22+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2025-08-23T18:35:05+00:00</published>
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<entry>
<title>VideoBackends: allow custom pixel uniforms to be passed to the vertex shader as well</title>
<updated>2025-08-17T23:55:40+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2025-08-16T20:07:24+00:00</published>
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<entry>
<title>Merge pull request #13867 from TryTwo/gfx_bug_fix</title>
<updated>2025-08-13T23:09:07+00:00</updated>
<author>
<name>JMC47</name>
<email>JMC4789@gmail.com</email>
</author>
<published>2025-08-13T23:09:07+00:00</published>
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GFX: Fix bugs for AbstractStagingTextures that perform an Upload.</content>
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GFX: Fix bugs for AbstractStagingTextures that perform an Upload.</pre>
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<entry>
<title>Fix bugs related to AbstractStagingTextures that perform an Upload (write to existing texture).  This code path had probably never been used before.</title>
<updated>2025-08-13T06:43:55+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
</author>
<published>2025-08-13T04:32:31+00:00</published>
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<entry>
<title>VideoSW: fix comment</title>
<updated>2025-08-10T18:37:21+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2025-08-09T23:41:29+00:00</published>
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<entry>
<title>VideoSW: reuse Common::Vec2/3/4</title>
<updated>2025-08-10T04:17:26+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2025-07-28T15:31:46+00:00</published>
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<entry>
<title>VideoSW: allow disabling the copy filter</title>
<updated>2025-07-31T14:51:51+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2024-10-26T18:46:13+00:00</published>
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<entry>
<title>VKPipeline: Don't include depth clamp control struct when not supported</title>
<updated>2025-07-28T23:42:22+00:00</updated>
<author>
<name>CrossVR</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2025-07-27T06:18:22+00:00</published>
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This should not be needed
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This should not be needed
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