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<title>dolphin/Source/Core/VideoCommon/AVIDump.cpp, branch 5.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Properly Handle Video Dumping from Power On</title>
<updated>2016-02-20T03:53:58+00:00</updated>
<author>
<name>Chris Burgener</name>
<email>christhecoolist@gmail.com</email>
</author>
<published>2016-01-23T07:05:27+00:00</published>
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<entry>
<title>Fix warnings</title>
<updated>2016-01-28T23:54:11+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2016-01-28T23:53:08+00:00</published>
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<entry>
<title>Merge pull request #3426 from Sonicadvance1/ES_fix_framedump</title>
<updated>2016-01-28T23:24:32+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2016-01-28T23:24:32+00:00</published>
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Add support for framedumping to OpenGL ES.</content>
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Add support for framedumping to OpenGL ES.</pre>
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</content>
</entry>
<entry>
<title>VideoInterface: Change a global into a translation-unit local variable</title>
<updated>2016-01-21T05:39:24+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2016-01-21T05:27:54+00:00</published>
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</entry>
<entry>
<title>AVIDump: coded_frame is deprecated</title>
<updated>2016-01-19T19:38:21+00:00</updated>
<author>
<name>Silvan Jegen</name>
<email>s.jegen@gmail.com</email>
</author>
<published>2016-01-18T19:01:11+00:00</published>
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Setting this is not required anymore as of commit 40cf1bbacc622 of
FFmpeg.

For users of older versions of the libavcodec library we guard the
change with an #if.
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Setting this is not required anymore as of commit 40cf1bbacc622 of
FFmpeg.

For users of older versions of the libavcodec library we guard the
change with an #if.
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: Header cleanup</title>
<updated>2016-01-18T01:11:45+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2016-01-17T21:54:31+00:00</published>
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<content type='text'>
Also remedies places where the video backends and core rely on things
being indirectly included.
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Also remedies places where the video backends and core rely on things
being indirectly included.
</pre>
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</content>
</entry>
<entry>
<title>Add support for framedumping to OpenGL ES.</title>
<updated>2016-01-09T06:21:20+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2016-01-01T14:50:15+00:00</published>
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</entry>
<entry>
<title>Force XVID FourCC for MPEG4 output</title>
<updated>2016-01-08T15:22:19+00:00</updated>
<author>
<name>Chris Burgener</name>
<email>christhecoolist@gmail.com</email>
</author>
<published>2016-01-08T15:22:19+00:00</published>
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<entry>
<title>Use ffmpeg for Windows Video Dumping instead of VFW</title>
<updated>2016-01-07T23:37:58+00:00</updated>
<author>
<name>Chris Burgener</name>
<email>christhecoolist@gmail.com</email>
</author>
<published>2016-01-02T18:07:08+00:00</published>
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</content>
</entry>
<entry>
<title>AVIDump Clean Up and Fixes</title>
<updated>2016-01-03T23:39:52+00:00</updated>
<author>
<name>Chris Burgener</name>
<email>christhecoolist@gmail.com</email>
</author>
<published>2016-01-03T22:20:42+00:00</published>
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