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<title>dolphin/Source/Core/VideoCommon/Assets/CustomAssetLibrary.cpp, branch 2409</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>CustomAssetLibrary: Remove unused GetAssetSize() function</title>
<updated>2023-12-12T03:00:52+00:00</updated>
<author>
<name>Lioncash</name>
<email>mai.iam2048@gmail.com</email>
</author>
<published>2023-12-12T03:00:37+00:00</published>
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<id>4c7a4831cb44c22cceb11ab60d22eabaa378a0c0</id>
<content type='text'>
There's a direct analogue of this function within
DirectFilesystemAssetLibrary that *is* used, however, so we can get rid
of this one.
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<pre>
There's a direct analogue of this function within
DirectFilesystemAssetLibrary that *is* used, however, so we can get rid
of this one.
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</content>
</entry>
<entry>
<title>VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures.  Such as a sampler or type information (to distinguish cube maps)</title>
<updated>2023-10-10T14:58:14+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-09-06T05:16:26+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>VideoCommon: add loading cube maps from DDS files and loading it into our custom texture object.  Custom texture object now has the concept of slices in addition to levels.  Traditional custom textures have a single slice</title>
<updated>2023-09-03T01:20:09+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-08-13T21:09:45+00:00</published>
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<pre>
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</entry>
<entry>
<title>VideoCommon: move custom texture data to assets</title>
<updated>2023-06-02T19:07:42+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-06-02T19:07:42+00:00</published>
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<pre>
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</entry>
<entry>
<title>VideoCommon: add custom asset implementation and asset library that can load an asset</title>
<updated>2023-06-02T00:57:57+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-06-02T00:57:57+00:00</published>
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<pre>
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