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<title>dolphin/Source/Core/VideoCommon/Assets/CustomResourceManager.cpp, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<title>VideoCommon: separate the concept of a 'resource' from an 'asset'.  A resource is potentially multiple assets that are chained together but represent one type of data to the rest of the system.  An example is a 'material'.  A 'material' is a collection of textures, a custom shader, and some metadata that all comes together to form what the concept of the material is.  There will be a 'material' resource.  For now, start small by introducing the interface and change our texture loading which used assets from the old resource manager, to an actual resource.</title>
<updated>2025-11-23T17:04:24+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2025-10-29T06:21:30+00:00</published>
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<entry>
<title>Common: Remove the string parameters from the HookableEvent interface.</title>
<updated>2025-11-07T04:34:40+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-11-07T04:08:27+00:00</published>
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<entry>
<title>Common: Make HookableEvent use non-static data.</title>
<updated>2025-11-02T23:30:43+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-03T07:48:44+00:00</published>
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Co-authored-by: Dentomologist &lt;dentomologist@gmail.com&gt;
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Co-authored-by: Dentomologist &lt;dentomologist@gmail.com&gt;
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<entry>
<title>VideoCommon: add resource manager and new asset loader;  the resource manager uses a least recently used cache to determine which assets get priority for loading.  Additionally, if the system is low on memory, assets will be purged with the less requested assets being the first to go.  The loader is multithreaded now and loads assets as quickly as possible as long as memory is available</title>
<updated>2025-06-07T04:03:02+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2025-03-02T03:51:21+00:00</published>
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Co-authored-by: Jordan Woyak &lt;jordan.woyak@gmail.com&gt;
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Co-authored-by: Jordan Woyak &lt;jordan.woyak@gmail.com&gt;
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