<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/VideoCommon/Assets/ShaderAsset.h, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Fix various typos and spelling mistakes</title>
<updated>2026-01-17T19:11:38+00:00</updated>
<author>
<name>Sintendo</name>
<email>3380580+Sintendo@users.noreply.github.com</email>
</author>
<published>2026-01-17T18:02:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=1e0473e44f5e21558d75b0121bd935bb50825c26'/>
<id>1e0473e44f5e21558d75b0121bd935bb50825c26</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: add custom includer to custom shaders, this will allow us to ship built-in custom shaders in the future</title>
<updated>2025-11-23T17:04:51+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2025-11-02T21:12:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=23c637c029d8827363d7dd68bd40b8a6b6f041cc'/>
<id>23c637c029d8827363d7dd68bd40b8a6b6f041cc</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: update ShaderAsset to use a vector of properties, this way we ensure the order of these properties match the order of the material</title>
<updated>2025-11-21T20:31:10+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2025-11-21T20:31:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2c646cec407786750441fc146bc9a1a6d8f57e5d'/>
<id>2c646cec407786750441fc146bc9a1a6d8f57e5d</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: update shader asset to support both vertex and pixel shaders; rename to 'RasterSurfaceShader'</title>
<updated>2025-08-23T00:48:22+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2025-08-23T00:38:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=6ec8e0ed8a504d09feb7fa8f03d58faf41490592'/>
<id>6ec8e0ed8a504d09feb7fa8f03d58faf41490592</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: add a method to calculate a default value for ShaderAsset and another to list its types</title>
<updated>2024-01-23T17:58:32+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2024-01-23T07:07:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a40a952177faae7add798980ff83aebc0a94db8a'/>
<id>a40a952177faae7add798980ff83aebc0a94db8a</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: add function to serialize ShaderAsset to json</title>
<updated>2024-01-23T17:58:32+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2024-01-23T07:05:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=b5a6225e1ae4cbd50a9234a0ed85d9e78bdcfd20'/>
<id>b5a6225e1ae4cbd50a9234a0ed85d9e78bdcfd20</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: update shader asset to provide a variant default value</title>
<updated>2023-12-12T06:01:22+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-12-09T22:24:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=b69d336838c7b6faa2c2a75ca5e6a0da0eccdf6f'/>
<id>b69d336838c7b6faa2c2a75ca5e6a0da0eccdf6f</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: add additional properties to ShaderAsset to support custom shader uniforms</title>
<updated>2023-10-17T00:02:27+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-10-15T21:49:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=fec2a8af8c470f1a196df68c4a55903831edab9d'/>
<id>fec2a8af8c470f1a196df68c4a55903831edab9d</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: add cubemap as a sampler target for shaders, add cubemap as a valid texture asset</title>
<updated>2023-09-06T02:11:19+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-09-06T02:11:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=589834f56229edc217d9f2bc1805961cabde9028'/>
<id>589834f56229edc217d9f2bc1805961cabde9028</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: add additional texture sampler types to ShaderAsset</title>
<updated>2023-08-26T17:12:37+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-08-26T17:12:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=f982c556b5d7779d2c16f91be9c7683f59939fa3'/>
<id>f982c556b5d7779d2c16f91be9c7683f59939fa3</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
