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<title>dolphin/Source/Core/VideoCommon/BPStructs.cpp, branch 2609</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Revert "VideoCommon: Use correct size for PE token"</title>
<updated>2026-09-06T07:06:48+00:00</updated>
<author>
<name>Link Mauve</name>
<email>linkmauve@linkmauve.fr</email>
</author>
<published>2026-09-06T07:04:49+00:00</published>
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This reverts commit e4349ae1791dec688d91c6813eeadf049a8c73ec.

The 0x prefix is included in the characters count (unlike e.g. in Rust
where there is no 0x prefix), so that commit was wrong.  Sorry about
that!

Fixes regression introduced in #14842.
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This reverts commit e4349ae1791dec688d91c6813eeadf049a8c73ec.

The 0x prefix is included in the characters count (unlike e.g. in Rust
where there is no 0x prefix), so that commit was wrong.  Sorry about
that!

Fixes regression introduced in #14842.
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</entry>
<entry>
<title>VideoCommon: Use correct size for PE token</title>
<updated>2026-09-03T09:49:13+00:00</updated>
<author>
<name>Link Mauve</name>
<email>linkmauve@linkmauve.fr</email>
</author>
<published>2026-09-03T09:47:50+00:00</published>
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This token is a u16, not a u24, so let’s not display unnecessary 00
padding.
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This token is a u16, not a u24, so let’s not display unnecessary 00
padding.
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</entry>
<entry>
<title>VideoCommon: ignore zero-stride EFB/XFB copies</title>
<updated>2026-03-28T03:05:08+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2025-12-25T11:09:39+00:00</published>
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just clear if requested
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just clear if requested
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</entry>
<entry>
<title>VideoCommon: Make Presenter aware of the next swap time to eliminate unsafe usage of GetTicks() with ImmediateXFB + DualCore.</title>
<updated>2025-11-12T02:01:52+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-10-27T23:14:57+00:00</published>
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<entry>
<title>Common: Make HookableEvent use non-static data.</title>
<updated>2025-11-02T23:30:43+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-03T07:48:44+00:00</published>
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Co-authored-by: Dentomologist &lt;dentomologist@gmail.com&gt;
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Co-authored-by: Dentomologist &lt;dentomologist@gmail.com&gt;
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</entry>
<entry>
<title>VideoCommon: move global variables out of BPFunctions</title>
<updated>2025-10-31T18:27:50+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2025-10-29T05:25:11+00:00</published>
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<entry>
<title>VideoBackends / VideoCommon: rename member variables in RenderState to be consistent</title>
<updated>2025-08-23T18:50:22+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2025-08-23T18:35:05+00:00</published>
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<entry>
<title>DolphinAnalytics: Use Pascal case for GameQuirk enum</title>
<updated>2025-08-14T20:54:23+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2025-08-14T20:04:10+00:00</published>
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<entry>
<title>BPStructs: Add TODO for unsafe usage of GetTicks.</title>
<updated>2025-04-09T00:58:31+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-04-09T00:42:52+00:00</published>
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<entry>
<title>VideoCommon/BPStructs: Add a missing bounds check</title>
<updated>2024-04-20T16:31:08+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2024-04-13T16:50:33+00:00</published>
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Happened to find this when working on the previous commit.
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Happened to find this when working on the previous commit.
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