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<title>dolphin/Source/Core/VideoCommon/CMakeLists.txt, branch stable</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>VideoCommon: use a new async event system for efb access</title>
<updated>2015-02-22T07:41:15+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2015-01-31T10:38:23+00:00</published>
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<entry>
<title>[AArch64] Implement vertex loader recompiler.</title>
<updated>2015-02-16T22:51:32+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2015-02-13T00:52:07+00:00</published>
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Shows a noticeable reduction in time spent in the vertex loader.
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Shows a noticeable reduction in time spent in the vertex loader.
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</entry>
<entry>
<title>Revert "Merge pull request #1903 from RisingFog/libav"</title>
<updated>2015-01-26T01:35:29+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2015-01-26T01:35:29+00:00</published>
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This reverts commit 34079a00379d8fb773e570c2d6fbf8750c0cd7b2, reversing
changes made to 3274df71588640b4648628e513cc59d6bdbdae26.
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This reverts commit 34079a00379d8fb773e570c2d6fbf8750c0cd7b2, reversing
changes made to 3274df71588640b4648628e513cc59d6bdbdae26.
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</content>
</entry>
<entry>
<title>Use ffmpeg for Windows Video Dumping instead of VFW</title>
<updated>2015-01-22T00:47:45+00:00</updated>
<author>
<name>Fog</name>
<email>christhecoolist@gmail.com</email>
</author>
<published>2015-01-17T18:47:07+00:00</published>
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<entry>
<title>VertexLoader: add new JIT</title>
<updated>2015-01-18T12:29:34+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-01-15T00:46:23+00:00</published>
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</entry>
<entry>
<title>CMake: simplify some expressions</title>
<updated>2015-01-03T12:17:57+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-01-03T12:17:57+00:00</published>
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<entry>
<title>VideoCommon: split VertexLoaderBase from VertexLoader</title>
<updated>2014-12-21T13:12:43+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2014-12-13T00:51:14+00:00</published>
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<entry>
<title>VideoCommon: Add a separate constants buffer for the geometry shader.</title>
<updated>2014-12-14T20:23:13+00:00</updated>
<author>
<name>Jules Blok</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2014-12-14T20:23:13+00:00</published>
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</entry>
<entry>
<title>Cosmetics.</title>
<updated>2014-11-23T13:27:38+00:00</updated>
<author>
<name>Jules Blok</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2014-10-30T14:13:31+00:00</published>
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</entry>
<entry>
<title>Add geometry shader generator for stereo 3D.</title>
<updated>2014-11-23T13:22:55+00:00</updated>
<author>
<name>Jules Blok</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2014-10-16T16:52:32+00:00</published>
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