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<title>dolphin/Source/Core/VideoCommon/CommandProcessor.h, branch release-prep-2603a</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>VideoCommon: remove unused struct fields</title>
<updated>2025-06-24T18:38:45+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2025-06-24T18:36:22+00:00</published>
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<entry>
<title>VideoCommon: reset some CP registers during PI_FIFO_RESET</title>
<updated>2025-05-05T20:18:37+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2024-11-16T16:08:54+00:00</published>
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This fixes the shutdown error in SpongeBob Globs of Doom.
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This fixes the shutdown error in SpongeBob Globs of Doom.
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</entry>
<entry>
<title>VideoCommon: drop CP MMIO registers that were probably added in the wrong place</title>
<updated>2025-02-08T11:46:49+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2024-11-30T21:19:36+00:00</published>
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I think someone confused these with the actual token and bounding box
registers in PE, which were added later. In CP they never did anything
and it's suspicious that they have the same addresses as their PE
counterparts. On real hardware they always read as zero.
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I think someone confused these with the actual token and bounding box
registers in PE, which were added later. In CP they never did anything
and it's suspicious that they have the same addresses as their PE
counterparts. On real hardware they always read as zero.
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</content>
</entry>
<entry>
<title>Migrate SConfig::bWii to System.</title>
<updated>2024-01-31T11:54:07+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2024-01-31T01:56:56+00:00</published>
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<entry>
<title>VideoCommon/CommandProcessor: Pass system instance through constructor</title>
<updated>2023-12-20T14:02:53+00:00</updated>
<author>
<name>Lioncache</name>
<email>mai.iam2048@gmail.com</email>
</author>
<published>2023-12-20T13:40:38+00:00</published>
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Makes the use of the interface a little less noisy, especially given
how much of the interface depends on an instance being present.
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Makes the use of the interface a little less noisy, especially given
how much of the interface depends on an instance being present.
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</entry>
<entry>
<title>VideoCommon/CommandProcessor: Pass System to HandleUnknownOpcode().</title>
<updated>2023-04-05T18:09:32+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2023-03-28T20:07:50+00:00</published>
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</entry>
<entry>
<title>VideoCommon/Fifo: Refactor to class, move to Core::System.</title>
<updated>2022-12-10T16:16:19+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-12-09T19:01:25+00:00</published>
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<entry>
<title>VideoCommon/CommandProcessor: Refactor to class, move to Core::System.</title>
<updated>2022-11-29T07:15:01+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-11-27T12:50:50+00:00</published>
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<entry>
<title>CommandProcessor: Remove redundant GATHER_PIPE_SIZE constant</title>
<updated>2022-02-13T00:17:03+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2022-02-13T00:16:43+00:00</published>
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</entry>
<entry>
<title>Refactor OpcodeDecoding and FIFO analyzer to use callbacks</title>
<updated>2021-12-18T23:21:36+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2021-04-23T03:57:56+00:00</published>
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