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<title>dolphin/Source/Core/VideoCommon/FramebufferManagerBase.cpp, branch 2509</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Move most backend functionality to VideoCommon</title>
<updated>2019-02-19T06:57:54+00:00</updated>
<author>
<name>Stenzek</name>
<email>stenzek@gmail.com</email>
</author>
<published>2019-02-15T01:59:50+00:00</published>
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<entry>
<title>FramebufferManager: Use D24S8 on Adreno when using Vulkan</title>
<updated>2018-07-19T13:30:25+00:00</updated>
<author>
<name>Stenzek</name>
<email>stenzek@gmail.com</email>
</author>
<published>2018-07-17T03:26:37+00:00</published>
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D32F clears are broken on Adreno, which resulted in smeared geometry
across the screen.
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D32F clears are broken on Adreno, which resulted in smeared geometry
across the screen.
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</entry>
<entry>
<title>FramebufferManager: Dynamic selection of EFB depth format</title>
<updated>2018-07-19T11:47:42+00:00</updated>
<author>
<name>Stenzek</name>
<email>stenzek@gmail.com</email>
</author>
<published>2018-07-17T03:24:36+00:00</published>
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<entry>
<title>VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB</title>
<updated>2017-11-19T05:53:10+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2017-11-19T05:16:22+00:00</published>
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Just some inclusions that weren't removed in the initial Hybrid XFB PR.
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Just some inclusions that weren't removed in the initial Hybrid XFB PR.
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</entry>
<entry>
<title>HybridXFB: Fix lint errors</title>
<updated>2017-11-18T04:11:31+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2017-09-03T02:30:34+00:00</published>
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<entry>
<title>Remove old XFB logic</title>
<updated>2017-11-18T04:11:29+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2017-08-07T04:05:42+00:00</published>
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<entry>
<title>Add new GUI option to skip XFBToRam and remove old XFB options</title>
<updated>2017-11-18T04:11:28+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2017-06-26T03:23:47+00:00</published>
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</entry>
<entry>
<title>Add support for hybrid XFB</title>
<updated>2017-11-18T01:47:56+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2017-05-29T22:02:09+00:00</published>
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<entry>
<title>VideoCommon: Fix crash at startup with virtual XFB enabled</title>
<updated>2017-03-09T13:39:48+00:00</updated>
<author>
<name>Stenzek</name>
<email>stenzek@gmail.com</email>
</author>
<published>2017-03-09T13:39:48+00:00</published>
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</entry>
<entry>
<title>VideoCommon: Eliminate static state in Renderer</title>
<updated>2017-03-04T06:39:50+00:00</updated>
<author>
<name>Stenzek</name>
<email>stenzek@gmail.com</email>
</author>
<published>2017-03-04T06:39:50+00:00</published>
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