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<title>dolphin/Source/Core/VideoCommon/IndexGenerator.cpp, branch 5.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>VideoCommon: Header cleanup</title>
<updated>2016-01-18T01:11:45+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2016-01-17T21:54:31+00:00</published>
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<id>d9fec92628231526b47e19cd09b68572eb06e44f</id>
<content type='text'>
Also remedies places where the video backends and core rely on things
being indirectly included.
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<pre>
Also remedies places where the video backends and core rely on things
being indirectly included.
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix building with PCH disabled.</title>
<updated>2015-08-28T19:13:28+00:00</updated>
<author>
<name>Rohit Nirmal</name>
<email>rohitnirmal9@gmail.com</email>
</author>
<published>2015-08-28T19:13:28+00:00</published>
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</pre>
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</entry>
<entry>
<title>Set copyright year to when a file was created</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:55:12+00:00</published>
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</content>
</entry>
<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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</pre>
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</content>
</entry>
<entry>
<title>Include CommonTypes.h instead of Common.h.</title>
<updated>2014-09-08T19:39:58+00:00</updated>
<author>
<name>Rohit Nirmal</name>
<email>rohitnirmal9@gmail.com</email>
</author>
<published>2014-09-08T01:06:58+00:00</published>
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</pre>
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</content>
</entry>
<entry>
<title>Video backends: warn on usage of GL_DRAW_QUADS_2.</title>
<updated>2014-05-17T18:55:32+00:00</updated>
<author>
<name>magumagu</name>
<email>magumagu9@gmail.com</email>
</author>
<published>2014-05-17T18:55:32+00:00</published>
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<id>9b82d720705c8e6fd34c336a92dde5a8b10471b9</id>
<content type='text'>
It's not normally used, so if it shows up, it could indicate a CPU emulation
bug.
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<pre>
It's not normally used, so if it shows up, it could indicate a CPU emulation
bug.
</pre>
</div>
</content>
</entry>
<entry>
<title>Opcode decoding: handle missing opcodes 0x88 etc.</title>
<updated>2014-05-11T03:33:28+00:00</updated>
<author>
<name>magumagu</name>
<email>magumagu9@gmail.com</email>
</author>
<published>2014-05-08T23:53:18+00:00</published>
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<content type='text'>
Hardware testing shows that they do the same thing as the 0x80 family of
opcodes: they draw quads.
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<pre>
Hardware testing shows that they do the same thing as the 0x80 family of
opcodes: they draw quads.
</pre>
</div>
</content>
</entry>
<entry>
<title>Fixes spacing for "for", "while", "switch" and "if"</title>
<updated>2014-03-10T11:35:07+00:00</updated>
<author>
<name>Matthew Parlane</name>
<email>parlane@gmail.com</email>
</author>
<published>2014-03-10T11:30:55+00:00</published>
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<content type='text'>
Also moved &amp;&amp; and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
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Also moved &amp;&amp; and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
</pre>
</div>
</content>
</entry>
<entry>
<title>clang-modernize -use-nullptr</title>
<updated>2014-03-09T20:14:26+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2014-03-09T20:14:26+00:00</published>
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<id>d802d392811be44d34ae9cd23f616db93e54c50f</id>
<content type='text'>
and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
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and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
</pre>
</div>
</content>
</entry>
<entry>
<title>Convert all includes to relative paths.</title>
<updated>2014-02-18T07:19:10+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-02-17T10:18:15+00:00</published>
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</pre>
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</entry>
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