<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/VideoCommon/NetPlayChatUI.cpp, branch release-prep-2603a</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>mingw: replace SendMessage usage as clashes with existing function</title>
<updated>2025-12-10T21:07:33+00:00</updated>
<author>
<name>Craig Carnell</name>
<email>1188869+cscd98@users.noreply.github.com</email>
</author>
<published>2025-12-08T19:38:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=26b6980d1a6d59125d8d4cbc92adfa0ede70458d'/>
<id>26b6980d1a6d59125d8d4cbc92adfa0ede70458d</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon/NetPlayChatUI: Replace `msg` with structured binding</title>
<updated>2025-05-01T12:11:55+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2025-04-17T17:19:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=5c0cf0788fd545dd5f47d37f553f1f1d9f797b1a'/>
<id>5c0cf0788fd545dd5f47d37f553f1f1d9f797b1a</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: update NetplayChatUI's chat message input to use a hidden label.  This avoids an error thrown by imgui</title>
<updated>2023-07-29T05:27:07+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-07-29T05:27:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=dca7c67105c89b003910da70e80ed7b54325da97'/>
<id>dca7c67105c89b003910da70e80ed7b54325da97</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Externals: Update imgui to 1.85</title>
<updated>2021-10-26T22:07:57+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2021-10-26T21:34:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=db54e4f2b0c4a1b1416b9f96012a02adde31ea55'/>
<id>db54e4f2b0c4a1b1416b9f96012a02adde31ea55</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=e149ad4f0a9874f354221a7fc76d8f1841e47808'/>
<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon/NetPlayChatUI: Default destructor in the cpp file</title>
<updated>2019-05-29T10:20:05+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-05-29T10:18:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=c958fc1278f90b8fb4e401abc9a7a16f76f42401'/>
<id>c958fc1278f90b8fb4e401abc9a7a16f76f42401</id>
<content type='text'>
Ensures that the destruction logic is kept local to the translation unit
(making it nicer when it comes to forward declaring non-trivial types).
It also doesn't really do much to define it in the header.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Ensures that the destruction logic is kept local to the translation unit
(making it nicer when it comes to forward declaring non-trivial types).
It also doesn't really do much to define it in the header.
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon/NetPlayChatUI: Use nullptr where applicable</title>
<updated>2019-05-29T10:14:43+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-05-29T10:14:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=53b115b81e626d563afb62939ac192f56974817b'/>
<id>53b115b81e626d563afb62939ac192f56974817b</id>
<content type='text'>
We gotsa type dedicated to this concept already :P
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
We gotsa type dedicated to this concept already :P
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon/NetPlayChatUI: Take std::string by value in AppendChat()</title>
<updated>2019-05-29T10:12:29+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-05-29T10:12:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=50a15b7484af90441f556bb0febd87b41818c5b6'/>
<id>50a15b7484af90441f556bb0febd87b41818c5b6</id>
<content type='text'>
Given we're simply storing the std::string into a deque. We can emplace
it and move it. Completely avoiding copies with the current usage of the
function.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Given we're simply storing the std::string into a deque. We can emplace
it and move it. Completely avoiding copies with the current usage of the
function.
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon/NetPlayChatUI: Set member variable within the constructor initializer list</title>
<updated>2019-05-29T10:09:49+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-05-29T10:09:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=08223bad9f46f6c23bac915ae8d41eb7eac71b64'/>
<id>08223bad9f46f6c23bac915ae8d41eb7eac71b64</id>
<content type='text'>
Member variables should be initialized within the constructor
initializer list if possible.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Member variables should be initialized within the constructor
initializer list if possible.
</pre>
</div>
</content>
</entry>
<entry>
<title>NetPlayChatUI: Add activate chat hotkey</title>
<updated>2019-03-26T17:13:32+00:00</updated>
<author>
<name>spycrab</name>
<email>spycrab@users.noreply.github.com</email>
</author>
<published>2019-03-24T14:57:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=f7897778ff3fc752e217de27d6d8fa76984beb3e'/>
<id>f7897778ff3fc752e217de27d6d8fa76984beb3e</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
