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<title>dolphin/Source/Core/VideoCommon/Present.h, branch release-prep-2503a</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Video: split frame dumping settings into 3 resolution dumping modes</title>
<updated>2024-04-08T19:54:45+00:00</updated>
<author>
<name>Filoppi</name>
<email>filippotarpini@hotmail.it</email>
</author>
<published>2024-02-22T00:11:31+00:00</published>
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also polish aspect ratio related code for clarity
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also polish aspect ratio related code for clarity
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</entry>
<entry>
<title>Video: Make the game resolution (within the window) snap to the XFB size if they are within a ~1 pixel treshold on one axis only.</title>
<updated>2024-02-20T01:09:11+00:00</updated>
<author>
<name>Filoppi</name>
<email>filippotarpini@hotmail.it</email>
</author>
<published>2023-12-17T23:00:47+00:00</published>
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 This takes care of making the image clearer in some edge cases where the game was already running at near perfect
 4:3 with no stretching, and the VI aspect ratio didn't match the XFB by one pixel, making the image stretched and blurry.
-Video: Fix `FindClosestIntegerResolution() using the window aspect ratio and not the draw aspect ratio, causing it to prefer
 stretching over black bars in cases when it wasn't desirable.
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 This takes care of making the image clearer in some edge cases where the game was already running at near perfect
 4:3 with no stretching, and the VI aspect ratio didn't match the XFB by one pixel, making the image stretched and blurry.
-Video: Fix `FindClosestIntegerResolution() using the window aspect ratio and not the draw aspect ratio, causing it to prefer
 stretching over black bars in cases when it wasn't desirable.
</pre>
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</entry>
<entry>
<title>Video: fix Auto Resolution Scale not updating when the window was resized.</title>
<updated>2023-12-18T00:00:25+00:00</updated>
<author>
<name>Filoppi</name>
<email>filippotarpini@hotmail.it</email>
</author>
<published>2023-09-06T23:36:31+00:00</published>
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<content type='text'>
Also fixes the widescreen hack not fully updating when the aspect ratio setting changed on the spot.
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Also fixes the widescreen hack not fully updating when the aspect ratio setting changed on the spot.
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</entry>
<entry>
<title>Video: rename Presenter::SetWindowSize()</title>
<updated>2023-12-17T22:28:15+00:00</updated>
<author>
<name>Filoppi</name>
<email>filippotarpini@hotmail.it</email>
</author>
<published>2023-09-06T23:30:48+00:00</published>
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</entry>
<entry>
<title>Video: polish aspect ratio related code comments to make it clearer</title>
<updated>2023-12-17T22:28:14+00:00</updated>
<author>
<name>Filoppi</name>
<email>filippotarpini@hotmail.it</email>
</author>
<published>2023-09-09T12:48:37+00:00</published>
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</entry>
<entry>
<title>Video: The `Auto-Adjust Window Size` setting was calculating the window size based on the resolution of the window in the previous frame if we used the "stretch" aspect ratio setting, so it's result would be self influence in a loop and behave unreliably (e.g. when changing resolution between Auto/Native/2x the automatic window scaling would behave randomly)</title>
<updated>2023-08-17T23:14:00+00:00</updated>
<author>
<name>Filoppi</name>
<email>filippotarpini@hotmail.it</email>
</author>
<published>2023-06-27T09:45:01+00:00</published>
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</entry>
<entry>
<title>Hook up Presenter's ConfigChanged function</title>
<updated>2023-02-09T05:36:20+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2023-02-03T07:00:57+00:00</published>
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<id>5c1b3ac61d7e660a9d1c206dbd0e615d637d3272</id>
<content type='text'>
Fixes issue with post-processing not working
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Fixes issue with post-processing not working
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</entry>
<entry>
<title>Insert a more solid abstraction between Qt and Imgui</title>
<updated>2023-02-09T05:36:20+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2023-02-03T06:11:31+00:00</published>
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</entry>
<entry>
<title>Move xfb tracking and IR scaling out of RenderBase</title>
<updated>2023-02-09T05:36:20+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2023-01-31T04:26:46+00:00</published>
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</entry>
<entry>
<title>Add some descriptions to new classes</title>
<updated>2023-01-31T06:41:24+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2023-01-31T01:34:36+00:00</published>
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