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<title>dolphin/Source/Core/VideoCommon/RenderBase.h, branch 5.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>RenderBase: Get rid of an undefined global extern</title>
<updated>2016-01-24T06:07:24+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2016-01-24T05:37:20+00:00</published>
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<id>508c521f10dfb77d5ae4ba99e372d3761dc4c3f1</id>
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This doesn't have an implementation, so into
the trash it goes.
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<pre>
This doesn't have an implementation, so into
the trash it goes.
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: Header cleanup</title>
<updated>2016-01-18T01:11:45+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2016-01-17T21:54:31+00:00</published>
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<content type='text'>
Also remedies places where the video backends and core rely on things
being indirectly included.
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Also remedies places where the video backends and core rely on things
being indirectly included.
</pre>
</div>
</content>
</entry>
<entry>
<title>[Android] Add support for rotation and minimizing the application</title>
<updated>2016-01-10T19:00:32+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2016-01-10T18:31:49+00:00</published>
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</pre>
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</entry>
<entry>
<title>Use ffmpeg for Windows Video Dumping instead of VFW</title>
<updated>2016-01-07T23:37:58+00:00</updated>
<author>
<name>Chris Burgener</name>
<email>christhecoolist@gmail.com</email>
</author>
<published>2016-01-02T18:07:08+00:00</published>
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</pre>
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</entry>
<entry>
<title>Merge pull request #3361 from stenzek/d3d-vectored-efb-pokes</title>
<updated>2015-12-30T14:27:24+00:00</updated>
<author>
<name>Markus Wick</name>
<email>degasus@users.noreply.github.com</email>
</author>
<published>2015-12-30T14:27:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=330329254cca72a173ab52bdee41a231371c9c50'/>
<id>330329254cca72a173ab52bdee41a231371c9c50</id>
<content type='text'>
D3D: Implement vectored efb pokes</content>
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D3D: Implement vectored efb pokes</pre>
</div>
</content>
</entry>
<entry>
<title>Render: Get rid of explicit new and delete</title>
<updated>2015-12-23T00:10:05+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-12-22T23:47:20+00:00</published>
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</entry>
<entry>
<title>VideoBackends: Simplify initialization and deinitialization of resources</title>
<updated>2015-12-21T03:40:37+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-12-21T02:49:49+00:00</published>
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<id>f2951828335654d0993ead998b3c547f903501dd</id>
<content type='text'>
Approximately three or four times now, the issue of pointers being
in an inconsistent state been an issue in the video backend renderers
with regards to tripping up other developers.

Global (ugh) resources are put into a unique_ptr and will always have a
well-defined state of being - null or not null
</content>
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<pre>
Approximately three or four times now, the issue of pointers being
in an inconsistent state been an issue in the video backend renderers
with regards to tripping up other developers.

Global (ugh) resources are put into a unique_ptr and will always have a
well-defined state of being - null or not null
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: Change PokeEFB to take a pointer rather than a vector</title>
<updated>2015-12-20T04:42:14+00:00</updated>
<author>
<name>Stenzek</name>
<email>stenzek@gmail.com</email>
</author>
<published>2015-12-19T14:34:56+00:00</published>
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<content type='text'>
This saves allocating a vector for the pass-through path.
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This saves allocating a vector for the pass-through path.
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: Create default implementation for state setters</title>
<updated>2015-11-24T21:39:10+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2015-11-21T09:20:34+00:00</published>
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<id>df799dd12466a319c5616027980db0dbcadaa7de</id>
<content type='text'>
It's fine to pull those within the backends, so there is no need to enforce them to implement this interface.
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<pre>
It's fine to pull those within the backends, so there is no need to enforce them to implement this interface.
</pre>
</div>
</content>
</entry>
<entry>
<title>Video: respect stride of efb copies to xfb</title>
<updated>2015-07-24T17:52:12+00:00</updated>
<author>
<name>booto</name>
<email>remornicus@gmail.com</email>
</author>
<published>2015-07-07T13:09:25+00:00</published>
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<pre>
</pre>
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</entry>
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