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<title>dolphin/Source/Core/VideoCommon/ShaderCache.cpp, branch release-prep-2503</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Use 'contains' method</title>
<updated>2024-08-15T21:20:16+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
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<published>2024-08-15T21:20:16+00:00</published>
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<entry>
<title>VideoCommon/Statistics: Remove global system accessor from s_after_frame_event</title>
<updated>2024-01-31T18:12:09+00:00</updated>
<author>
<name>Lioncash</name>
<email>mai.iam2048@gmail.com</email>
</author>
<published>2024-01-31T18:12:06+00:00</published>
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Instead, we make the event take a reference to the system and then pass
it in when the event is triggered.

This does introduce two other accessors, but these are much easier to
refactor out over time, and without modification to the existing event
interface.
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<pre>
Instead, we make the event take a reference to the system and then pass
it in when the event is triggered.

This does introduce two other accessors, but these are much easier to
refactor out over time, and without modification to the existing event
interface.
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</entry>
<entry>
<title>VideoCommon: uber pixel shader gen changes needed to support custom pixel shaders in graphics mods</title>
<updated>2023-08-20T23:53:27+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2022-12-04T05:54:35+00:00</published>
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<entry>
<title>VideoCommon: pixel shader gen changes needed to support custom pixel shaders in graphics mods</title>
<updated>2023-08-20T23:53:27+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2022-07-30T05:33:29+00:00</published>
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</entry>
<entry>
<title>Common/LinearDiskCache: Move interface into Common namespace</title>
<updated>2023-04-19T13:14:39+00:00</updated>
<author>
<name>Lioncash</name>
<email>mai.iam2048@gmail.com</email>
</author>
<published>2023-04-19T13:14:36+00:00</published>
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<id>07ed932a09c43ed02cece0b6e345c38ddb520aa7</id>
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Gets the interface out of the global namespace.
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Gets the interface out of the global namespace.
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</entry>
<entry>
<title>Resolve [-Wclass-memaccess]</title>
<updated>2023-04-12T08:59:57+00:00</updated>
<author>
<name>Minty-Meeo</name>
<email>45425365+Minty-Meeo@users.noreply.github.com</email>
</author>
<published>2023-03-23T17:49:09+00:00</published>
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<entry>
<title>Suppress memcpy writing to an object with no trivial copy-assignment warnings</title>
<updated>2023-02-10T00:23:49+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2023-02-03T00:53:08+00:00</published>
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We need to copy padding in most of these cases, and the objects are trivially copyable; however, BitField prevents trivial copy-assignment.
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We need to copy padding in most of these cases, and the objects are trivially copyable; however, BitField prevents trivial copy-assignment.
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</entry>
<entry>
<title>Merge pull request #11522 from phire/KillRendererWithFire</title>
<updated>2023-02-09T06:59:16+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2023-02-09T06:59:16+00:00</published>
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Kill Renderer (with phire)</content>
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Kill Renderer (with phire)</pre>
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</entry>
<entry>
<title>Lint fixes</title>
<updated>2023-02-09T05:36:20+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2023-01-31T04:29:16+00:00</published>
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</entry>
<entry>
<title>Split out everying remaining from Swap</title>
<updated>2023-01-31T06:41:24+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2023-01-30T11:46:10+00:00</published>
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