<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/VideoCommon/Src/AVIDump.cpp, branch 3.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>When using the "Start Renderer in Fullscreen" option, really start in fullscreen.  In other words this now switches to fullscreen before the renderer is initiated instead of after.  This is a partial fix for issue 4316.</title>
<updated>2011-03-25T18:12:40+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2011-03-25T18:12:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=c99c247ed598ff902221bf90b0972350f253bf4a'/>
<id>c99c247ed598ff902221bf90b0972350f253bf4a</id>
<content type='text'>
Also, if the render window size changes while frame dumping, scale the resulting video to prevent clipping on linux.  This is a complete fix for issue 4316 on linux.  I don't know how to implement this on windows though.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7412 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Also, if the render window size changes while frame dumping, scale the resulting video to prevent clipping on linux.  This is a complete fix for issue 4316 on linux.  I don't know how to implement this on windows though.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7412 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Convert GetUserPath to return a std::string instead of a const char *.  This simplifies its usage in most cases.</title>
<updated>2011-02-28T20:40:15+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2011-02-28T20:40:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ba54fac9eb74be6f73e20e2de953cf6f355be57f'/>
<id>ba54fac9eb74be6f73e20e2de953cf6f355be57f</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7265 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7265 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>For non-win32 and with-libav conditions, add an option to frame dumping to use FFV1 codec for lossless video dumping.</title>
<updated>2011-02-11T22:09:20+00:00</updated>
<author>
<name>smelenchuk</name>
<email>smelenchuk@gmail.com</email>
</author>
<published>2011-02-11T22:09:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=cecef62c8cd2a1f43447665012e2b8d900478fd3'/>
<id>cecef62c8cd2a1f43447665012e2b8d900478fd3</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7139 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7139 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Make sure the audio dump directory exists when dumping audio.  Otherwise a segmentation fault ensues after several panic alerts.</title>
<updated>2011-02-11T21:30:53+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2011-02-11T21:30:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=cb832f22989a0e92c1f68c3b0331f5cf3714dda2'/>
<id>cb832f22989a0e92c1f68c3b0331f5cf3714dda2</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7135 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7135 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix frame dumping for linux.</title>
<updated>2011-02-11T21:07:51+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2011-02-11T21:07:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=6cbaa360a1e8f3695a716173ac32e99a97d75fd4'/>
<id>6cbaa360a1e8f3695a716173ac32e99a97d75fd4</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7134 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7134 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>* Dump AVI output on every VI (fixes issue #4064).</title>
<updated>2011-02-11T18:59:42+00:00</updated>
<author>
<name>smelenchuk</name>
<email>smelenchuk@gmail.com</email>
</author>
<published>2011-02-11T18:59:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=b0fa0a83f8a370e3661de3c06fce85e53973f189'/>
<id>b0fa0a83f8a370e3661de3c06fce85e53973f189</id>
<content type='text'>
* Add audio dumping (fixes issue #1638).


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7131 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add audio dumping (fixes issue #1638).


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7131 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove PluginSpecs.h.  Merge the few needed enums from that file into Common.h for now.  I am up for suggestions on a better place for those.</title>
<updated>2011-02-02T04:40:27+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2011-02-02T04:40:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=8b309e26dc00c354e0fc71fa6ac9b6990f79710a'/>
<id>8b309e26dc00c354e0fc71fa6ac9b6990f79710a</id>
<content type='text'>
Fix frame dumping on linux.
Make sure that on screen messages get cleared between games.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7039 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Fix frame dumping on linux.
Make sure that on screen messages get cleared between games.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7039 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Removed my previous PanicAlert translation hack.  Fixed with a better method suggested by BhaaL.  The translation is done by a callback in the MsgHandler routine that is set at program start.  Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated.  These can and should be used anywhere in the code for strings that should be translated.</title>
<updated>2011-01-13T02:05:58+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2011-01-13T02:05:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=c6e0ea59b98f9484f8525badacd30cdef3857ba4'/>
<id>c6e0ea59b98f9484f8525badacd30cdef3857ba4</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6838 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6838 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Encode framedumps in AVI format on linux as on windows.  This adds the additional dependency of libavformat-dev.  Remember if you want raw framedumps as before add -DENCODE_FRAMEDUMPS=OFF to the cmake command line.</title>
<updated>2010-11-18T16:46:17+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2010-11-18T16:46:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=f8fbcecad6569817516052b8f97c4061846a2f32'/>
<id>f8fbcecad6569817516052b8f97c4061846a2f32</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6438 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6438 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Build fix for windows.</title>
<updated>2010-11-14T22:07:52+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2010-11-14T22:07:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2378b443c109f2052c5608ddcbef9dc5d581bd70'/>
<id>2378b443c109f2052c5608ddcbef9dc5d581bd70</id>
<content type='text'>
Also a correction to the frame rate for the mpg encoding.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6416 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Also a correction to the frame rate for the mpg encoding.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6416 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
</feed>
