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<title>dolphin/Source/Core/VideoCommon/Src/ShaderGenCommon.h, branch 4.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>VideoCommon: use memcmp to compare shader uid</title>
<updated>2013-09-11T15:34:23+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2013-09-11T15:34:23+00:00</published>
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</entry>
<entry>
<title>Move LightingUidData to the LightingShaderGen header</title>
<updated>2013-09-04T21:23:29+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2013-09-04T19:47:21+00:00</published>
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<entry>
<title>ShaderGen: Static inline everything.</title>
<updated>2013-08-12T16:30:42+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2013-08-12T10:52:28+00:00</published>
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<entry>
<title>ShaderGen: Use u8 as uid storage base type. Fixes an off-by-one error introduced in revision bdc28106eed0 that caused some lighting issues.</title>
<updated>2013-07-02T12:48:08+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2013-07-02T12:32:52+00:00</published>
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<entry>
<title>Finishing touches.</title>
<updated>2013-06-28T15:43:53+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2013-06-28T15:43:53+00:00</published>
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<entry>
<title>Optimize shader uid checks by checking the number of uid values which are actually used.</title>
<updated>2013-06-22T19:47:22+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2013-06-22T19:24:21+00:00</published>
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<entry>
<title>First steps of making the pixel shader uid struct more compact.</title>
<updated>2013-06-17T08:50:12+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2013-05-01T09:39:30+00:00</published>
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<entry>
<title>Polish shader uid checking.</title>
<updated>2013-04-29T19:00:39+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2013-04-29T19:00:39+00:00</published>
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<entry>
<title>ShaderGenCommon: Adding documentation.</title>
<updated>2013-04-25T11:30:41+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2013-04-25T11:30:41+00:00</published>
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<entry>
<title>ShaderGenCommon: Clean up.</title>
<updated>2013-04-10T12:55:46+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2013-04-10T12:55:46+00:00</published>
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