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<title>dolphin/Source/Core/VideoCommon/Src/TextureCacheBase.h, branch 4.0.1</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Invalidate the texture cache using the GPU thread when the CPU thread makes a request.</title>
<updated>2013-06-08T01:28:54+00:00</updated>
<author>
<name>skidau</name>
<email>skidau@gmail.com</email>
</author>
<published>2013-06-08T01:28:54+00:00</published>
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<id>196d152ad761861dab000db87b90e10f62c6fb91</id>
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Fixes issue 6350.
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Fixes issue 6350.
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</entry>
<entry>
<title>Formatting cleanup for VideoCommon.</title>
<updated>2013-04-24T13:21:54+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-04-24T13:21:54+00:00</published>
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<id>8da425b008b46ef90d649e55c6c0d4a0bc2b556b</id>
<content type='text'>
Block braces on new lines.

Also killed off trailing whitespace and dangling elses.

Spaced some things out to make them more readable (only in places where it looked like a bit of a clusterfuck).
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Block braces on new lines.

Also killed off trailing whitespace and dangling elses.

Spaced some things out to make them more readable (only in places where it looked like a bit of a clusterfuck).
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</entry>
<entry>
<title>New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.</title>
<updated>2013-04-18T03:09:55+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-04-18T03:09:55+00:00</published>
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<entry>
<title>Merge branch 'mipmap_fixes'.</title>
<updated>2013-02-07T19:40:33+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2013-02-07T19:40:33+00:00</published>
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</entry>
<entry>
<title>Fix some shadowing warnings.</title>
<updated>2013-01-29T22:43:22+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2013-01-29T22:40:15+00:00</published>
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</entry>
<entry>
<title>[cleanup] TextureCache: Kill the autogen_mipmap parameter</title>
<updated>2012-10-20T19:07:02+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2012-08-10T11:13:51+00:00</published>
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<entry>
<title>[cleanup] [bugfix] TextureCacheBase: Cleanup and simplify mipmapping logic. Possibly fixes a bug or two.</title>
<updated>2012-10-20T19:07:02+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2012-08-10T11:09:16+00:00</published>
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</entry>
<entry>
<title>Enable hires textures even when texture dumping is enabled.</title>
<updated>2012-06-20T16:18:17+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2012-05-28T09:37:14+00:00</published>
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<id>8bed27a3d1e3044d8e3ce02c17b6bd07b8130e80</id>
<content type='text'>
Remove some deprecated code.
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Remove some deprecated code.
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</entry>
<entry>
<title>Instead of invalidating texcache whenever the graphics configuration dialog gets opened, clean up textures on configuration changes.</title>
<updated>2012-06-20T16:18:05+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2012-05-28T09:31:37+00:00</published>
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<entry>
<title>TextureCacheBase: Remove the texture size limit for custom textures. Only the GPU restrictions for maximum texture size remain.</title>
<updated>2012-05-13T15:43:14+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2012-05-13T13:38:56+00:00</published>
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