<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/VideoCommon/Src/VertexLoader_Normal.cpp, branch 3.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone.</title>
<updated>2011-03-21T05:46:33+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2011-03-21T05:46:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=068855bbd641efd0d941c2005fb4f33459e32b03'/>
<id>068855bbd641efd0d941c2005fb4f33459e32b03</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7386 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7386 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>2 fixes one for dx9 and one for software plugin.</title>
<updated>2011-01-23T15:29:57+00:00</updated>
<author>
<name>Rodolfo Osvaldo Bogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2011-01-23T15:29:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=7cd7c2838be2266c598b60cb10638fb3679ae3fc'/>
<id>7cd7c2838be2266c598b60cb10638fb3679ae3fc</id>
<content type='text'>
some little optimization to normal loading.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6898 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
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<pre>
some little optimization to normal loading.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6898 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>little fix for my last commit</title>
<updated>2011-01-19T15:32:33+00:00</updated>
<author>
<name>Rodolfo Osvaldo Bogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2011-01-19T15:32:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=6de5f6c3d19849cac8a81fcd79d05cc87f014169'/>
<id>6de5f6c3d19849cac8a81fcd79d05cc87f014169</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6882 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6882 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>rework the normal loading now it should be a accurate as real hardware.</title>
<updated>2011-01-19T13:57:15+00:00</updated>
<author>
<name>Rodolfo Osvaldo Bogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2011-01-19T13:57:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=0416a1b5675a777b3db9b75952a1ec022d45605f'/>
<id>0416a1b5675a777b3db9b75952a1ec022d45605f</id>
<content type='text'>
more accurate means more slow so no complains about speed lost, will optimize later.
please test for regression, but i hope you will get a nice surprise about this commit :).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6881 8ced0084-cf51-0410-be5f-012b33b47a6e
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<content type='xhtml'>
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<pre>
more accurate means more slow so no complains about speed lost, will optimize later.
please test for regression, but i hope you will get a nice surprise about this commit :).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6881 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>clean a little my last commit and improve accuracy.</title>
<updated>2011-01-18T17:48:49+00:00</updated>
<author>
<name>Rodolfo Osvaldo Bogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2011-01-18T17:48:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=b1c6f959d95454762fb5b4453f76f3a6dee32cc6'/>
<id>b1c6f959d95454762fb5b4453f76f3a6dee32cc6</id>
<content type='text'>
thanks to hrydgard and neobrain for the comments

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6876 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
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<pre>
thanks to hrydgard and neobrain for the comments

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6876 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>some adjustments in Normal loading to improve lighting in dx9.</title>
<updated>2011-01-18T14:14:10+00:00</updated>
<author>
<name>Rodolfo Osvaldo Bogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2011-01-18T14:14:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=279664df7ba97d99a4e118f055e8b6fdcf776086'/>
<id>279664df7ba97d99a4e118f055e8b6fdcf776086</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6874 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6874 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p).</title>
<updated>2010-10-03T00:41:06+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-10-03T00:41:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=841583b8f3b0664fef24305928a0f26eae5c6b29'/>
<id>841583b8f3b0664fef24305928a0f26eae5c6b29</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6249 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6249 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Newer versions of GCC's &lt;tmmintrin.h&gt; check for __SSSE3__ (-mssse3).</title>
<updated>2010-07-31T15:26:46+00:00</updated>
<author>
<name>Soren Jorvang</name>
<email>soren.jorvang@gmail.com</email>
</author>
<published>2010-07-31T15:26:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=453f7c67cde5a56c8c95386cb7047495cefb2eca'/>
<id>453f7c67cde5a56c8c95386cb7047495cefb2eca</id>
<content type='text'>
No matter. We don't actually need it for our purposes.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6016 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
No matter. We don't actually need it for our purposes.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6016 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: Added automatic selection routines for SSSE3/SSE4.1 codes. It selects SSSE3/SSE4.1 codes only if a proper preprocessor definition is defined and the target cpu supports SSSE3/SSE4.1. The selection routines in VertexLoader_* use function pointers. TextureDecoder uses a combination of "#if" and "if" statements. </title>
<updated>2010-04-09T15:13:42+00:00</updated>
<author>
<name>nodchip</name>
<email>nodchip@gmail.com</email>
</author>
<published>2010-04-09T15:13:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=956b8eb54db07e98f694082f5f14a9558e393a88'/>
<id>956b8eb54db07e98f694082f5f14a9558e393a88</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5302 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5302 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: merged SSSE3/SSE4.1 codes. Added some additional SSSE3/SSE4.1 codes which will be used in "The Legend of Zelda: Twilight Princess".</title>
<updated>2010-04-09T03:02:12+00:00</updated>
<author>
<name>nodchip</name>
<email>nodchip@gmail.com</email>
</author>
<published>2010-04-09T03:02:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=6136c94de594713375d2df4dc2b3d36c55699e76'/>
<id>6136c94de594713375d2df4dc2b3d36c55699e76</id>
<content type='text'>
These codes don't work unless "_M_SSE=0x301", for SSSE3, or "_M_SSE=0x401", for SSE4.1, is defined as a preprocessor definition.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5300 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
These codes don't work unless "_M_SSE=0x301", for SSSE3, or "_M_SSE=0x401", for SSE4.1, is defined as a preprocessor definition.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5300 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
</feed>
