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<title>dolphin/Source/Core/VideoCommon/Src/VertexShaderManager.cpp, branch 4.0.1</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Add "Q" / "E" as freelook keybindings</title>
<updated>2013-07-22T04:14:42+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2013-07-22T04:14:42+00:00</published>
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<id>3c7f223aa10412dcd76d6d79f93250c69f96813a</id>
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To move the view up and down.
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To move the view up and down.
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</content>
</entry>
<entry>
<title>VertexShaderManager: Make ProjectionHack private</title>
<updated>2013-07-21T21:56:20+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2013-07-21T21:51:41+00:00</published>
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<id>4981b7cdd3e37f1f5846e4f94e2ed1a9538d18e5</id>
<content type='text'>
There's no reason to make this public, and it prevents a build
issue with the next commit.
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There's no reason to make this public, and it prevents a build
issue with the next commit.
</pre>
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</content>
</entry>
<entry>
<title>Formatting cleanup for VideoCommon.</title>
<updated>2013-04-24T13:21:54+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-04-24T13:21:54+00:00</published>
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<id>8da425b008b46ef90d649e55c6c0d4a0bc2b556b</id>
<content type='text'>
Block braces on new lines.

Also killed off trailing whitespace and dangling elses.

Spaced some things out to make them more readable (only in places where it looked like a bit of a clusterfuck).
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Block braces on new lines.

Also killed off trailing whitespace and dangling elses.

Spaced some things out to make them more readable (only in places where it looked like a bit of a clusterfuck).
</pre>
</div>
</content>
</entry>
<entry>
<title>New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.</title>
<updated>2013-04-18T03:09:55+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-04-18T03:09:55+00:00</published>
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</pre>
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</entry>
<entry>
<title>Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects.</title>
<updated>2013-04-07T21:11:29+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-04-07T21:11:29+00:00</published>
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<id>195336021f7890cc4a308b4437bd0f3e083cfc0a</id>
<content type='text'>
See Render.cpp, PixelShaderGen.cpp, and PixelShaderManager.cpp for most of the changes.

See VertexShaderManager.cpp for a logging typo fix.

See SWRenderer.cpp for a small typo fix for a message that gets swprintf'd in DrawDebugText.

See SWVertexLoader.cpp for a typo fix of an assert message.

Should slightly improve the readability of some of those files.
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<pre>
See Render.cpp, PixelShaderGen.cpp, and PixelShaderManager.cpp for most of the changes.

See VertexShaderManager.cpp for a logging typo fix.

See SWRenderer.cpp for a small typo fix for a message that gets swprintf'd in DrawDebugText.

See SWVertexLoader.cpp for a typo fix of an assert message.

Should slightly improve the readability of some of those files.
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix some typos and correct some capitalizations in the log messages.</title>
<updated>2013-03-31T23:13:30+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-03-31T23:10:21+00:00</published>
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<id>f432d6038e353f98cbe0fa522bd9d6034027246e</id>
<content type='text'>
Makes the logging look more orderly and less spammy when spitting out things.
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Makes the logging look more orderly and less spammy when spitting out things.
</pre>
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</content>
</entry>
<entry>
<title>Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.</title>
<updated>2013-03-20T01:51:12+00:00</updated>
<author>
<name>lioncash</name>
<email>mathew1900@hotmail.com</email>
</author>
<published>2013-03-20T01:51:12+00:00</published>
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<id>edd9d0e0ef6898a0528ac6389e93e9fca6132ff6</id>
<content type='text'>
Not planning to touch Core since it's the most actively changed part of the project.
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Not planning to touch Core since it's the most actively changed part of the project.
</pre>
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</content>
</entry>
<entry>
<title>Merge branch 'immediate-removal' into GLSL-master</title>
<updated>2013-01-24T15:58:28+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2013-01-24T15:58:28+00:00</published>
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<id>e0ffdda26e5fb34b2f0d59d5d45b0deda9c90c19</id>
<content type='text'>
Conflicts:
	Source/Core/VideoCommon/Src/PixelShaderGen.cpp
	Source/Plugins/Plugin_VideoSoftware/Src/SWRenderer.cpp

immediate-removal is a new created branch seperated from master but reverted the revert of immediate-removal
so we get less conflicts by merging
</content>
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Conflicts:
	Source/Core/VideoCommon/Src/PixelShaderGen.cpp
	Source/Plugins/Plugin_VideoSoftware/Src/SWRenderer.cpp

immediate-removal is a new created branch seperated from master but reverted the revert of immediate-removal
so we get less conflicts by merging
</pre>
</div>
</content>
</entry>
<entry>
<title>change projection_type to u32</title>
<updated>2013-01-24T12:10:13+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2013-01-24T12:10:13+00:00</published>
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<id>f69b6b595ef80acf5ce776a80b1df27033bc7fdf</id>
<content type='text'>
Fix issue 5740

thx @ erwan_taf for debuging all the week
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Fix issue 5740

thx @ erwan_taf for debuging all the week
</pre>
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</content>
</entry>
<entry>
<title>fix small dx9 slowdown</title>
<updated>2013-01-22T09:49:46+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2013-01-22T09:49:46+00:00</published>
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</pre>
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