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<title>dolphin/Source/Core/VideoCommon/Src/VideoConfig.cpp, branch 3.5</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Merge branch 'efb_scaling_fixes'.</title>
<updated>2012-11-19T12:18:57+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2012-11-19T12:16:21+00:00</published>
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<pre>
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<entry>
<title>Move ComputeDrawRectangle() to Renderer::UpdateDrawRectangle().</title>
<updated>2012-11-16T13:25:49+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2012-09-28T22:04:55+00:00</published>
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<pre>
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</entry>
<entry>
<title>Implement a simple benchmarking mode which logs FPS to a file</title>
<updated>2012-10-04T03:41:02+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@lse.epita.fr</email>
</author>
<published>2012-10-04T03:41:02+00:00</published>
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<id>8cefcaa94cd02c3bd6d735b620c1e7797597c204</id>
<content type='text'>
Very useful to compare performance between two builds, check the impact of
a configuration option, etc. FPS log is stored in User/Logs/fps.txt and is
reset each time you launch a game. Only enabled if you check the "Log FPS
to file" option in your graphics settings.

Could be improved a bit: currently logs only every 1s (so you can't really
see small variations), maybe output more infos to the fps.txt like
average/stddev (but Excel/Libreoffice/Google Docs can compute that easily
too).
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<pre>
Very useful to compare performance between two builds, check the impact of
a configuration option, etc. FPS log is stored in User/Logs/fps.txt and is
reset each time you launch a game. Only enabled if you check the "Log FPS
to file" option in your graphics settings.

Could be improved a bit: currently logs only every 1s (so you can't really
see small variations), maybe output more infos to the fps.txt like
average/stddev (but Excel/Libreoffice/Google Docs can compute that easily
too).
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove "Disable Textures".</title>
<updated>2012-06-11T21:35:46+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2012-02-25T22:53:03+00:00</published>
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<pre>
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</entry>
<entry>
<title>Remove "Disable Lighting".</title>
<updated>2012-06-11T21:30:20+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2012-02-25T22:34:28+00:00</published>
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<pre>
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</entry>
<entry>
<title>Fast mipmaps deserves to die!!</title>
<updated>2012-06-07T22:22:57+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2012-06-07T22:18:04+00:00</published>
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<pre>
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</entry>
<entry>
<title>Revert Rodolfo's recent zcomploc commits until they actually work correctly.</title>
<updated>2012-03-29T23:57:53+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2012-03-29T23:56:24+00:00</published>
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<id>460610ea0e0d5083e261ed9d137048f2a5fc7e59</id>
<content type='text'>
This reverts commit 402006a83a89bc0f790934096e915f0e8c23f808.
This reverts commit 48d8d71391fc2cc40d85732680eb6421164bf87c.
This reverts commit 450dcc9d2cd874f6ab40d4a339afc29f55751319.
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<pre>
This reverts commit 402006a83a89bc0f790934096e915f0e8c23f808.
This reverts commit 48d8d71391fc2cc40d85732680eb6421164bf87c.
This reverts commit 450dcc9d2cd874f6ab40d4a339afc29f55751319.
</pre>
</div>
</content>
</entry>
<entry>
<title>more fixes to zcomplock and opengl implementation</title>
<updated>2012-03-29T21:26:58+00:00</updated>
<author>
<name>rodolfoosvaldobogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2012-03-29T21:26:58+00:00</published>
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<id>402006a83a89bc0f790934096e915f0e8c23f808</id>
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</entry>
<entry>
<title>As requested, this is my implementation of zcomploc using a multi-pass algorithm. My apologize to the others devs for committing in the main branch but is the only way to get this tested as soon as possible.</title>
<updated>2012-03-27T18:44:58+00:00</updated>
<author>
<name>rodolfoosvaldobogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2012-03-27T18:44:58+00:00</published>
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<id>450dcc9d2cd874f6ab40d4a339afc29f55751319</id>
<content type='text'>
please test for regressions, speed and for other issues fixed, as a example, the black color in water splash in super mario galaxy are fixed with this rev.
please as soon as yo find a bug let me know.
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<pre>
please test for regressions, speed and for other issues fixed, as a example, the black color in water splash in super mario galaxy are fixed with this rev.
please as soon as yo find a bug let me know.
</pre>
</div>
</content>
</entry>
<entry>
<title>TextureCache: Remove unsafe texture cache</title>
<updated>2012-01-31T17:09:35+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2011-12-26T21:04:59+00:00</published>
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<pre>
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